using Ryujinx.Audio.Common; using Ryujinx.Common; using Ryujinx.Common.Logging; using Ryujinx.Cpu; using Ryujinx.HLE.HOS.Services.Audio.AudioIn; using System.Text; namespace Ryujinx.HLE.HOS.Services.Audio { [Service("audin:u")] class AudioInManagerServer : IpcService { private const int AudioInNameSize = 0x100; private IAudioInManager _impl; public AudioInManagerServer(ServiceCtx context) : this(context, new AudioInManager(context.Device.System.AudioInputManager)) { } public AudioInManagerServer(ServiceCtx context, IAudioInManager impl) : base(context.Device.System.AudOutServer) { _impl = impl; } [CommandHipc(0)] // ListAudioIns() -> (u32, buffer) public ResultCode ListAudioIns(ServiceCtx context) { string[] deviceNames = _impl.ListAudioIns(false); long position = context.Request.ReceiveBuff[0].Position; long size = context.Request.ReceiveBuff[0].Size; long basePosition = position; int count = 0; foreach (string name in deviceNames) { byte[] buffer = Encoding.ASCII.GetBytes(name); if ((position - basePosition) + buffer.Length > size) { Logger.Error?.Print(LogClass.ServiceAudio, $"Output buffer size {size} too small!"); break; } context.Memory.Write((ulong)position, buffer); MemoryHelper.FillWithZeros(context.Memory, position + buffer.Length, AudioInNameSize - buffer.Length); position += AudioInNameSize; count++; } context.ResponseData.Write(count); return ResultCode.Success; } [CommandHipc(1)] // OpenAudioIn(AudioInInputConfiguration input_config, nn::applet::AppletResourceUserId, pid, handle, buffer name) // -> (u32 sample_rate, u32 channel_count, u32 pcm_format, u32, object, buffer name) public ResultCode OpenAudioIn(ServiceCtx context) { AudioInputConfiguration inputConfiguration = context.RequestData.ReadStruct(); ulong appletResourceUserId = context.RequestData.ReadUInt64(); long deviceNameInputPosition = context.Request.SendBuff[0].Position; long deviceNameInputSize = context.Request.SendBuff[0].Size; long deviceNameOutputPosition = context.Request.ReceiveBuff[0].Position; long deviceNameOutputSize = context.Request.ReceiveBuff[0].Size; uint processHandle = (uint)context.Request.HandleDesc.ToCopy[0]; string inputDeviceName = MemoryHelper.ReadAsciiString(context.Memory, deviceNameInputPosition, deviceNameInputSize); ResultCode resultCode = _impl.OpenAudioIn(context, out string outputDeviceName, out AudioOutputConfiguration outputConfiguration, out IAudioIn obj, inputDeviceName, ref inputConfiguration, appletResourceUserId, processHandle); if (resultCode == ResultCode.Success) { context.ResponseData.WriteStruct(outputConfiguration); byte[] outputDeviceNameRaw = Encoding.ASCII.GetBytes(outputDeviceName); context.Memory.Write((ulong)deviceNameOutputPosition, outputDeviceNameRaw); MemoryHelper.FillWithZeros(context.Memory, deviceNameOutputPosition + outputDeviceNameRaw.Length, AudioInNameSize - outputDeviceNameRaw.Length); MakeObject(context, new AudioInServer(obj)); } return resultCode; } [CommandHipc(2)] // 3.0.0+ // ListAudioInsAuto() -> (u32, buffer) public ResultCode ListAudioInsAuto(ServiceCtx context) { string[] deviceNames = _impl.ListAudioIns(false); (long position, long size) = context.Request.GetBufferType0x22(); long basePosition = position; int count = 0; foreach (string name in deviceNames) { byte[] buffer = Encoding.ASCII.GetBytes(name); if ((position - basePosition) + buffer.Length > size) { Logger.Error?.Print(LogClass.ServiceAudio, $"Output buffer size {size} too small!"); break; } context.Memory.Write((ulong)position, buffer); MemoryHelper.FillWithZeros(context.Memory, position + buffer.Length, AudioInNameSize - buffer.Length); position += AudioInNameSize; count++; } context.ResponseData.Write(count); return ResultCode.Success; } [CommandHipc(3)] // 3.0.0+ // OpenAudioInAuto(AudioInInputConfiguration input_config, nn::applet::AppletResourceUserId, pid, handle, buffer) // -> (u32 sample_rate, u32 channel_count, u32 pcm_format, u32, object, buffer name) public ResultCode OpenAudioInAuto(ServiceCtx context) { AudioInputConfiguration inputConfiguration = context.RequestData.ReadStruct(); ulong appletResourceUserId = context.RequestData.ReadUInt64(); (long deviceNameInputPosition, long deviceNameInputSize) = context.Request.GetBufferType0x21(); (long deviceNameOutputPosition, long deviceNameOutputSize) = context.Request.GetBufferType0x22(); uint processHandle = (uint)context.Request.HandleDesc.ToCopy[0]; string inputDeviceName = MemoryHelper.ReadAsciiString(context.Memory, deviceNameInputPosition, deviceNameInputSize); ResultCode resultCode = _impl.OpenAudioIn(context, out string outputDeviceName, out AudioOutputConfiguration outputConfiguration, out IAudioIn obj, inputDeviceName, ref inputConfiguration, appletResourceUserId, processHandle); if (resultCode == ResultCode.Success) { context.ResponseData.WriteStruct(outputConfiguration); byte[] outputDeviceNameRaw = Encoding.ASCII.GetBytes(outputDeviceName); context.Memory.Write((ulong)deviceNameOutputPosition, outputDeviceNameRaw); MemoryHelper.FillWithZeros(context.Memory, deviceNameOutputPosition + outputDeviceNameRaw.Length, AudioInNameSize - outputDeviceNameRaw.Length); MakeObject(context, new AudioInServer(obj)); } return resultCode; } [CommandHipc(4)] // 3.0.0+ // ListAudioInsAutoFiltered() -> (u32, buffer) public ResultCode ListAudioInsAutoFiltered(ServiceCtx context) { string[] deviceNames = _impl.ListAudioIns(true); (long position, long size) = context.Request.GetBufferType0x22(); long basePosition = position; int count = 0; foreach (string name in deviceNames) { byte[] buffer = Encoding.ASCII.GetBytes(name); if ((position - basePosition) + buffer.Length > size) { Logger.Error?.Print(LogClass.ServiceAudio, $"Output buffer size {size} too small!"); break; } context.Memory.Write((ulong)position, buffer); MemoryHelper.FillWithZeros(context.Memory, position + buffer.Length, AudioInNameSize - buffer.Length); position += AudioInNameSize; count++; } context.ResponseData.Write(count); return ResultCode.Success; } [CommandHipc(5)] // 5.0.0+ // OpenAudioInProtocolSpecified(b64 protocol_specified_related, AudioInInputConfiguration input_config, nn::applet::AppletResourceUserId, pid, handle, buffer name) // -> (u32 sample_rate, u32 channel_count, u32 pcm_format, u32, object, buffer name) public ResultCode OpenAudioInProtocolSpecified(ServiceCtx context) { // NOTE: We always assume that only the default device will be plugged (we never report any USB Audio Class type devices). bool protocolSpecifiedRelated = context.RequestData.ReadUInt64() == 1; AudioInputConfiguration inputConfiguration = context.RequestData.ReadStruct(); ulong appletResourceUserId = context.RequestData.ReadUInt64(); long deviceNameInputPosition = context.Request.SendBuff[0].Position; long deviceNameInputSize = context.Request.SendBuff[0].Size; long deviceNameOutputPosition = context.Request.ReceiveBuff[0].Position; long deviceNameOutputSize = context.Request.ReceiveBuff[0].Size; uint processHandle = (uint)context.Request.HandleDesc.ToCopy[0]; string inputDeviceName = MemoryHelper.ReadAsciiString(context.Memory, deviceNameInputPosition, deviceNameInputSize); ResultCode resultCode = _impl.OpenAudioIn(context, out string outputDeviceName, out AudioOutputConfiguration outputConfiguration, out IAudioIn obj, inputDeviceName, ref inputConfiguration, appletResourceUserId, processHandle); if (resultCode == ResultCode.Success) { context.ResponseData.WriteStruct(outputConfiguration); byte[] outputDeviceNameRaw = Encoding.ASCII.GetBytes(outputDeviceName); context.Memory.Write((ulong)deviceNameOutputPosition, outputDeviceNameRaw); MemoryHelper.FillWithZeros(context.Memory, deviceNameOutputPosition + outputDeviceNameRaw.Length, AudioInNameSize - outputDeviceNameRaw.Length); MakeObject(context, new AudioInServer(obj)); } return resultCode; } } }