using System; using System.Collections.Generic; using System.Text; namespace Ryujinx.HLE.HOS.Services.FspSrv { public struct DirectoryEntry { public string Path { get; private set; } public long Size { get; private set; } public DirectoryEntryType EntryType { get; set; } public DirectoryEntry(string Path, DirectoryEntryType DirectoryEntryType, long Size = 0) { this.Path = Path; EntryType = DirectoryEntryType; this.Size = Size; } } }