namespace Ryujinx.Graphics.Gpu.State { struct RtColorState { public GpuVa Address; public int WidthOrStride; public int Height; public RtFormat Format; public MemoryLayout MemoryLayout; public int Depth; public int LayerSize; public int BaseLayer; public int Unknown0x24; public int Padding0; public int Padding1; public int Padding2; public int Padding3; public int Padding4; public int Padding5; } }