using OpenTK.Graphics.OpenGL; using Ryujinx.Common.Logging; using Ryujinx.Graphics.GAL; using System; using System.Threading; namespace Ryujinx.Graphics.OpenGL.Queries { class CounterQueueEvent : ICounterEvent { public event EventHandler OnResult; public QueryTarget Type { get; } public bool ClearCounter { get; private set; } public int Query => _counter.Query; public bool Disposed { get; private set; } public bool Invalid { get; set; } public ulong DrawIndex { get; } private CounterQueue _queue; private BufferedQuery _counter; private bool _hostAccessReserved = false; private int _refCount = 1; // Starts with a reference from the counter queue. private object _lock = new object(); private ulong _result = ulong.MaxValue; public CounterQueueEvent(CounterQueue queue, QueryTarget type, ulong drawIndex) { _queue = queue; _counter = queue.GetQueryObject(); Type = type; DrawIndex = drawIndex; _counter.Begin(); } internal void Clear() { _counter.Reset(); ClearCounter = true; } internal void Complete(bool withResult) { _counter.End(withResult); } internal bool TryConsume(ref ulong result, bool block, AutoResetEvent wakeSignal = null) { lock (_lock) { if (Disposed) { return true; } if (ClearCounter || Type == QueryTarget.Timestamp) { result = 0; } long queryResult; if (block) { queryResult = _counter.AwaitResult(wakeSignal); } else { if (!_counter.TryGetResult(out queryResult)) { return false; } } result += (ulong)queryResult; _result = result; OnResult?.Invoke(this, result); Dispose(); // Return the our resources to the pool. return true; } } public void Flush() { if (Disposed) { return; } // Tell the queue to process all events up to this one. _queue.FlushTo(this); } public void DecrementRefCount() { if (Interlocked.Decrement(ref _refCount) == 0) { DisposeInternal(); } } public bool ReserveForHostAccess() { if (_hostAccessReserved) { return true; } if (IsValueAvailable()) { return false; } if (Interlocked.Increment(ref _refCount) == 1) { Interlocked.Decrement(ref _refCount); return false; } _hostAccessReserved = true; return true; } public void ReleaseHostAccess() { _hostAccessReserved = false; DecrementRefCount(); } private void DisposeInternal() { _queue.ReturnQueryObject(_counter); } private bool IsValueAvailable() { return _result != ulong.MaxValue || _counter.TryGetResult(out _); } public void Dispose() { Disposed = true; DecrementRefCount(); } } }