using SPB.Graphics; using System; namespace Ryujinx.UI { public class OpenToolkitBindingsContext : OpenTK.IBindingsContext { private readonly IBindingsContext _bindingContext; public OpenToolkitBindingsContext(IBindingsContext bindingsContext) { _bindingContext = bindingsContext; } public IntPtr GetProcAddress(string procName) { return _bindingContext.GetProcAddress(procName); } } }