using ChocolArm64.Memory; using Ryujinx.Audio; using Ryujinx.HLE.HOS.Ipc; using Ryujinx.HLE.HOS.Kernel.Common; using Ryujinx.HLE.HOS.Kernel.Threading; using System; using System.Collections.Generic; namespace Ryujinx.HLE.HOS.Services.Aud.AudioOut { class IAudioOut : IpcService, IDisposable { private Dictionary _commands; public override IReadOnlyDictionary Commands => _commands; private IAalOutput _audioOut; private KEvent _releaseEvent; private int _track; public IAudioOut(IAalOutput audioOut, KEvent releaseEvent, int track) { _commands = new Dictionary { { 0, GetAudioOutState }, { 1, StartAudioOut }, { 2, StopAudioOut }, { 3, AppendAudioOutBuffer }, { 4, RegisterBufferEvent }, { 5, GetReleasedAudioOutBuffer }, { 6, ContainsAudioOutBuffer }, { 7, AppendAudioOutBufferAuto }, { 8, GetReleasedAudioOutBufferAuto } }; _audioOut = audioOut; _releaseEvent = releaseEvent; _track = track; } public long GetAudioOutState(ServiceCtx context) { context.ResponseData.Write((int)_audioOut.GetState(_track)); return 0; } public long StartAudioOut(ServiceCtx context) { _audioOut.Start(_track); return 0; } public long StopAudioOut(ServiceCtx context) { _audioOut.Stop(_track); return 0; } public long AppendAudioOutBuffer(ServiceCtx context) { return AppendAudioOutBufferImpl(context, context.Request.SendBuff[0].Position); } public long RegisterBufferEvent(ServiceCtx context) { if (context.Process.HandleTable.GenerateHandle(_releaseEvent.ReadableEvent, out int handle) != KernelResult.Success) { throw new InvalidOperationException("Out of handles!"); } context.Response.HandleDesc = IpcHandleDesc.MakeCopy(handle); return 0; } public long GetReleasedAudioOutBuffer(ServiceCtx context) { long position = context.Request.ReceiveBuff[0].Position; long size = context.Request.ReceiveBuff[0].Size; return GetReleasedAudioOutBufferImpl(context, position, size); } public long ContainsAudioOutBuffer(ServiceCtx context) { long tag = context.RequestData.ReadInt64(); context.ResponseData.Write(_audioOut.ContainsBuffer(_track, tag) ? 1 : 0); return 0; } public long AppendAudioOutBufferAuto(ServiceCtx context) { (long position, long size) = context.Request.GetBufferType0x21(); return AppendAudioOutBufferImpl(context, position); } public long AppendAudioOutBufferImpl(ServiceCtx context, long position) { long tag = context.RequestData.ReadInt64(); AudioOutData data = MemoryHelper.Read( context.Memory, position); byte[] buffer = context.Memory.ReadBytes( data.SampleBufferPtr, data.SampleBufferSize); _audioOut.AppendBuffer(_track, tag, buffer); return 0; } public long GetReleasedAudioOutBufferAuto(ServiceCtx context) { (long position, long size) = context.Request.GetBufferType0x22(); return GetReleasedAudioOutBufferImpl(context, position, size); } public long GetReleasedAudioOutBufferImpl(ServiceCtx context, long position, long size) { uint count = (uint)((ulong)size >> 3); long[] releasedBuffers = _audioOut.GetReleasedBuffers(_track, (int)count); for (uint index = 0; index < count; index++) { long tag = 0; if (index < releasedBuffers.Length) { tag = releasedBuffers[index]; } context.Memory.WriteInt64(position + index * 8, tag); } context.ResponseData.Write(releasedBuffers.Length); return 0; } public void Dispose() { Dispose(true); } protected virtual void Dispose(bool disposing) { if (disposing) { _audioOut.CloseTrack(_track); } } } }