Ryujinx/src/Ryujinx.Common/Memory
jhorv 268c9aecf8
Texture loading: reduce memory allocations (#6623)
* rebase

* add methods Ryyjinx.Common EmbeddedResources and SteamUtils

* GAL changes - change SetData() methods and ThreadedTexture commands to use IMemoryOwner<byte> instead of SpanOrArray<byte>

* Ryujinx.Graphics.Texture: change texture conversion methods to return IMemoryOwner<byte> and allocate from ByteMemoryPool

* Ryujinx.Graphics.OpenGL: update ITexture and Texture-like types with SetData() methods to take IMemoryOwner<byte> instead of SpanOrArray<byte>

* Ryujinx.Graphics.Vulkan: update ITexture and Texture-like types with SetData() methods to take IMemoryOwner<byte> instead of SpanOrArray<byte>

* Ryujinx.Graphics.Gpu: update ITexture and Texture-like types with SetData() methods to take IMemoryOwner<byte> instead of SpanOrArray<byte>

* Remove now-unused SpanOrArray<T>

* post-rebase cleanup

* PixelConverter: remove unsafe modifier on safe methods, and remove one unnecessary cast

* use ByteMemoryPool.Rent() in GetWritableRegion() impls

* fix formatting, rename `ReadRentedMemory()` to `ReadFileToRentedMemory()``

* Texture.ConvertToHostCompatibleFormat(): dispose of `result` in Astc decode branch
2024-04-14 17:06:14 -03:00
..
PartialUnmaps editorconfig: Set default encoding to UTF-8 (#5793) 2023-12-04 14:17:13 +01:00
ArrayPtr.cs editorconfig: Set default encoding to UTF-8 (#5793) 2023-12-04 14:17:13 +01:00
Box.cs editorconfig: Set default encoding to UTF-8 (#5793) 2023-12-04 14:17:13 +01:00
ByteMemoryPool.ByteMemoryPoolBuffer.cs Add support to IVirtualMemoryManager for zero-copy reads (#6251) 2024-04-04 22:23:03 -03:00
ByteMemoryPool.cs Add support to IVirtualMemoryManager for zero-copy reads (#6251) 2024-04-04 22:23:03 -03:00
IArray.cs editorconfig: Set default encoding to UTF-8 (#5793) 2023-12-04 14:17:13 +01:00
MemoryStreamManager.cs editorconfig: Set default encoding to UTF-8 (#5793) 2023-12-04 14:17:13 +01:00
Ptr.cs editorconfig: Set default encoding to UTF-8 (#5793) 2023-12-04 14:17:13 +01:00
SpanReader.cs [Ryujinx.Common] Address dotnet-format issues (#5358) 2023-06-28 18:41:38 +02:00
SpanWriter.cs editorconfig: Set default encoding to UTF-8 (#5793) 2023-12-04 14:17:13 +01:00
StructArrayHelpers.cs Horizon: Implement arp:r and arp:w services (#5802) 2024-01-25 23:06:53 +01:00
StructByteArrayHelpers.cs Horizon: Implement arp:r and arp:w services (#5802) 2024-01-25 23:06:53 +01:00