mirror of
https://github.com/Ryujinx/Ryujinx.git
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9b94662b4b
* implement `MemoryManagerHostTracked.GetReadOnlySequence()`, fixes crashes on game starts on MacOS * whitespace fixes * whitespace fixes * add missing call to `SignalMemoryTracking()` * adjust call to `SignalMemoryTracking()`` * don't use GetPhysicalAddressMemory() * add newline for consistency |
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.. | ||
HostTracked | ||
JitCpuContext.cs | ||
JitDiskCacheLoadState.cs | ||
JitEngine.cs | ||
JitExecutionContext.cs | ||
JitMemoryAllocator.cs | ||
JitMemoryBlock.cs | ||
MemoryManager.cs | ||
MemoryManagerHostMapped.cs | ||
MemoryManagerHostTracked.cs |