Ryujinx/src/Ryujinx.Cpu/TickSource.cs
TSRBerry 79a1314ee4
[Ryujinx.Cpu] Address dotnet-format issues (#5365)
* dotnet format style --severity info

Some changes were manually reverted.

* dotnet format analyzers --serverity info

Some changes have been minimally adapted.

* Restore a few unused methods and variables

* Silence dotnet format IDE0060 warnings

* Silence dotnet format IDE0052 warnings

* Silence dotnet format IDE0059 warnings

* Address or silence dotnet format IDE1006 warnings

* Address dotnet format CA1816 warnings

* Address most dotnet format whitespace warnings

* Run dotnet format after rebase and remove unused usings

- analyzers
- style
- whitespace

* Add comments to disabled warnings

* Remove a few unused parameters

* Adjust namespaces

* Simplify properties and array initialization, Use const when possible, Remove trailing commas

* Start working on disabled warnings

* Fix and silence a few dotnet-format warnings again

* Address a few disabled IDE0060 warnings

* Silence IDE0060 in .editorconfig

* Revert "Simplify properties and array initialization, Use const when possible, Remove trailing commas"

This reverts commit 9462e4136c0a2100dc28b20cf9542e06790aa67e.

* dotnet format whitespace after rebase

* Address review feedback

* Remove redundant unsafe modifiers

* Fix build issues

* Add GC.SuppressFinalize() call

* Add trailing commas and fix naming rule violations

* Remove unused members and assignments
2023-07-01 02:18:52 +00:00

46 lines
1.0 KiB
C#

using System;
using System.Diagnostics;
namespace Ryujinx.Cpu
{
public class TickSource : ITickSource
{
private static Stopwatch _tickCounter;
private static double _hostTickFreq;
/// <inheritdoc/>
public ulong Frequency { get; }
/// <inheritdoc/>
public ulong Counter => (ulong)(ElapsedSeconds * Frequency);
/// <inheritdoc/>
public TimeSpan ElapsedTime => _tickCounter.Elapsed;
/// <inheritdoc/>
public double ElapsedSeconds => _tickCounter.ElapsedTicks * _hostTickFreq;
public TickSource(ulong frequency)
{
Frequency = frequency;
_hostTickFreq = 1.0 / Stopwatch.Frequency;
_tickCounter = new Stopwatch();
_tickCounter.Start();
}
/// <inheritdoc/>
public void Suspend()
{
_tickCounter.Stop();
}
/// <inheritdoc/>
public void Resume()
{
_tickCounter.Start();
}
}
}