Ryujinx/src/Ryujinx.Tests/Audio/Renderer
gdkchan 4d84df9487
Update audio renderer to REV12: Add support for splitter biquad filter (#6813)
* Update audio renderer to REV12: Add support for splitter biquad filter

* Formatting

* Official names

* Update BiquadFilterState size + other fixes

* Update tests

* Update comment for version 2

* Size test for SplitterDestinationVersion2

* Should use Volume1 if no ramp
2024-05-17 16:46:43 -03:00
..
Common editorconfig: Set default encoding to UTF-8 (#5793) 2023-12-04 14:17:13 +01:00
Dsp editorconfig: Set default encoding to UTF-8 (#5793) 2023-12-04 14:17:13 +01:00
Parameter editorconfig: Set default encoding to UTF-8 (#5793) 2023-12-04 14:17:13 +01:00
Server Update audio renderer to REV12: Add support for splitter biquad filter (#6813) 2024-05-17 16:46:43 -03:00
AudioRendererConfigurationTests.cs editorconfig: Set default encoding to UTF-8 (#5793) 2023-12-04 14:17:13 +01:00
BehaviourParameterTests.cs editorconfig: Set default encoding to UTF-8 (#5793) 2023-12-04 14:17:13 +01:00
BiquadFilterParameterTests.cs editorconfig: Set default encoding to UTF-8 (#5793) 2023-12-04 14:17:13 +01:00
EffectInfoParameterTests.cs editorconfig: Set default encoding to UTF-8 (#5793) 2023-12-04 14:17:13 +01:00
EffectOutStatusTests.cs editorconfig: Set default encoding to UTF-8 (#5793) 2023-12-04 14:17:13 +01:00
MemoryPoolParameterTests.cs editorconfig: Set default encoding to UTF-8 (#5793) 2023-12-04 14:17:13 +01:00
VoiceChannelResourceInParameterTests.cs editorconfig: Set default encoding to UTF-8 (#5793) 2023-12-04 14:17:13 +01:00
VoiceInParameterTests.cs editorconfig: Set default encoding to UTF-8 (#5793) 2023-12-04 14:17:13 +01:00
VoiceOutStatusTests.cs editorconfig: Set default encoding to UTF-8 (#5793) 2023-12-04 14:17:13 +01:00