mirror of
https://github.com/Ryujinx/Ryujinx.git
synced 2024-09-10 13:43:17 +02:00
![Alex Barney](/assets/img/avatar_default.png)
* Change naming convention for Ryujinx project * Change naming convention for ChocolArm64 project * Fix NaN * Remove unneeded this. from Ryujinx project * Adjust naming from new PRs * Name changes based on feedback * How did this get removed? * Rebasing fix * Change FP enum case * Remove prefix from ChocolArm64 classes - Part 1 * Remove prefix from ChocolArm64 classes - Part 2 * Fix alignment from last commit's renaming * Rename namespaces * Rename stragglers * Fix alignment * Rename OpCode class * Missed a few * Adjust alignment
25 lines
703 B
C#
25 lines
703 B
C#
using ChocolArm64.Instructions;
|
|
|
|
namespace ChocolArm64.Decoders
|
|
{
|
|
class OpCodeMemPair64 : OpCodeMemImm64
|
|
{
|
|
public int Rt2 { get; private set; }
|
|
|
|
public OpCodeMemPair64(Inst inst, long position, int opCode) : base(inst, position, opCode)
|
|
{
|
|
Rt2 = (opCode >> 10) & 0x1f;
|
|
WBack = ((opCode >> 23) & 0x1) != 0;
|
|
PostIdx = ((opCode >> 23) & 0x3) == 1;
|
|
Extend64 = ((opCode >> 30) & 0x3) == 1;
|
|
Size = ((opCode >> 31) & 0x1) | 2;
|
|
|
|
DecodeImm(opCode);
|
|
}
|
|
|
|
protected void DecodeImm(int opCode)
|
|
{
|
|
Imm = ((long)(opCode >> 15) << 57) >> (57 - Size);
|
|
}
|
|
}
|
|
} |