Ryujinx/Ryujinx.Graphics/ChSubmissionMode.cs
gdkchan c86aacde76
NVDEC implementation using FFmpeg (#443)
* Initial nvdec implementation using FFmpeg

* Fix swapped channels on the video decoder and the G8R8 texture format

* Fix texture samplers not being set properly (regression)

* Rebased

* Remove unused code introduced on the rebase

* Add support for RGBA8 output format on the video image composer

* Correct spacing

* Some fixes for rebase and other tweaks

* Allow size mismatch on frame copy

* Get rid of GetHostAddress calls on VDec
2018-12-03 00:38:47 -02:00

13 lines
270 B
C#

namespace Ryujinx.Graphics
{
enum ChSubmissionMode
{
SetClass = 0,
Incrementing = 1,
NonIncrementing = 2,
Mask = 3,
Immediate = 4,
Restart = 5,
Gather = 6
}
}