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![gdkchan](/assets/img/avatar_default.png)
* Initial nvdec implementation using FFmpeg * Fix swapped channels on the video decoder and the G8R8 texture format * Fix texture samplers not being set properly (regression) * Rebased * Remove unused code introduced on the rebase * Add support for RGBA8 output format on the video image composer * Correct spacing * Some fixes for rebase and other tweaks * Allow size mismatch on frame copy * Get rid of GetHostAddress calls on VDec
11 lines
164 B
C#
11 lines
164 B
C#
namespace Ryujinx.Graphics.Memory
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{
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public enum NvGpuBufferType
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{
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Index,
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Vertex,
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Texture,
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ConstBuffer,
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Count
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}
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} |