Ryujinx/Ryujinx.HLE/OsHle/Services/Nv/NvMap/NvMapHandle.cs
gdkchan c26ddd6259
Fix 3 graphics related issues (#180)
* Fix 3 graphics related bugs

* OGLShader shouldn't be public (yet)
2018-06-23 02:00:44 -03:00

37 lines
723 B
C#

using System.Threading;
namespace Ryujinx.HLE.OsHle.Services.Nv.NvMap
{
class NvMapHandle
{
public int Handle;
public int Id;
public int Size;
public int Align;
public int Kind;
public long Address;
public bool Allocated;
private long Dupes;
public NvMapHandle()
{
Dupes = 1;
}
public NvMapHandle(int Size) : this()
{
this.Size = Size;
}
public void IncrementRefCount()
{
Interlocked.Increment(ref Dupes);
}
public long DecrementRefCount()
{
return Interlocked.Decrement(ref Dupes) + 1;
}
}
}