Ryujinx/Ryujinx.Graphics.Gpu/Engine
Mary 48f6570557
Salieri: shader cache (#1701)
Here come Salieri, my implementation of a disk shader cache!

"I'm sure you know why I named it that."
"It doesn't really mean anything."

This implementation collects shaders at runtime and cache them to be later compiled when starting a game.
2020-11-13 00:15:34 +01:00
..
GPFifo Only report that GPU commands are available when the queue is not empty. (#1656) 2020-11-06 23:04:26 -03:00
MME Fix MacroJit SubtractWithBorrow Alu Reg Operation. (#1473) 2020-08-13 12:08:48 -03:00
Compute.cs Salieri: shader cache (#1701) 2020-11-13 00:15:34 +01:00
ComputeQmd.cs Use correct shader local memory size instead of a hardcoded size (#914) 2020-02-02 14:25:52 +11:00
ConditionalRenderEnabled.cs Implement small indexed draws and other fixes to make guest Vulkan work (#1558) 2020-09-24 09:48:34 +10:00
IbStreamer.cs Implement small indexed draws and other fixes to make guest Vulkan work (#1558) 2020-09-24 09:48:34 +10:00
Inline2Memory.cs Memory Read/Write Tracking using Region Handles (#1272) 2020-10-16 17:18:35 -03:00
MethodClear.cs Synchronize Rasterizer State before Clear (#1680) 2020-11-07 16:21:10 -03:00
MethodConditionalRendering.cs Implement small indexed draws and other fixes to make guest Vulkan work (#1558) 2020-09-24 09:48:34 +10:00
MethodCopyBuffer.cs Correct BPP of buffer to texture copies (#1670) 2020-11-06 18:37:05 +01:00
MethodCopyTexture.cs Size hints for copy regions and viewport dimensions to avoid data loss (#1686) 2020-11-09 21:41:13 -03:00
MethodDraw.cs Implement small indexed draws and other fixes to make guest Vulkan work (#1558) 2020-09-24 09:48:34 +10:00
MethodFirmware.cs Ignore exit flag on branch delay slot (#899) 2020-01-22 02:11:43 +01:00
MethodIncrementSyncpoint.cs Implement Counter Queue and Partial Host Conditional Rendering (#1167) 2020-05-04 12:24:59 +10:00
MethodReport.cs Remove GPU MemoryAccessor (#1423) 2020-07-25 16:39:45 +10:00
MethodResetCounter.cs Fix some spelling mistakes 2020-01-09 02:13:00 +01:00
Methods.cs Salieri: shader cache (#1701) 2020-11-13 00:15:34 +01:00
MethodUniformBufferBind.cs Add XML documentation to Ryujinx.Graphics.Gpu.Engine 2020-01-09 02:13:00 +01:00
MethodUniformBufferUpdate.cs Remove GPU MemoryAccessor (#1423) 2020-07-25 16:39:45 +10:00
ShaderTexture.cs Fix image binding format (#1625) 2020-10-20 19:03:20 -03:00