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![]() * Fix texture level offset/size calculation when sparse tile width is > 1 * Sparse tile width affects layer size alignment aswell |
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.. | ||
Astc | ||
BlockLinearConstants.cs | ||
BlockLinearLayout.cs | ||
LayoutConverter.cs | ||
OffsetCalculator.cs | ||
Ryujinx.Graphics.Texture.csproj | ||
Size.cs | ||
SizeCalculator.cs | ||
SizeInfo.cs |