Ryujinx/Ryujinx.Audio/Renderer/Parameter/BehaviourErrorInfoOutStatus.cs
Mary 4c2ab880ef
misc: Relicense Ryujinx.Audio under the terms of the MIT license (#3449)
* Ryujinx.Audio: Remove BOM from files

* misc: Relicense Ryujinx.Audio under the terms of the MIT license

With the approvals of all the Ryujinx.Audio contributors, this commit
changes Ryujinx.Audio license from LGPLv3 to MIT.
2022-07-08 19:45:53 +02:00

31 lines
946 B
C#

using Ryujinx.Common.Memory;
using System;
using System.Runtime.InteropServices;
using static Ryujinx.Audio.Renderer.Common.BehaviourParameter;
namespace Ryujinx.Audio.Renderer.Parameter
{
/// <summary>
/// Output information for behaviour.
/// </summary>
/// <remarks>This is used to report errors to the user during <see cref="Server.AudioRenderSystem.Update(Memory{byte}, Memory{byte}, ReadOnlyMemory{byte})"/> processing.</remarks>
[StructLayout(LayoutKind.Sequential, Pack = 1)]
public struct BehaviourErrorInfoOutStatus
{
/// <summary>
/// The reported errors.
/// </summary>
public Array10<ErrorInfo> ErrorInfos;
/// <summary>
/// The amount of error that got reported.
/// </summary>
public uint ErrorInfosCount;
/// <summary>
/// Reserved/unused.
/// </summary>
private unsafe fixed uint _reserved[3];
}
}