Ryujinx/Ryujinx.HLE/HOS/Services/Spl/IRandomInterface.cs
Ac_K 4ad3936afd Refactoring result codes (#731)
* refactoring result codes

- Add a main enum who can handle some orphalin result codes and the default `ResultCode.Success` one.
- Add sub-enum by services when it's needed.
- Remove some empty line.
- Recast all service calls to ResultCode.
- Remove some unneeded static declaration.
- Delete unused `NvHelper` class.

* NvResult is back

* Fix
2019-07-14 16:04:38 -03:00

42 lines
1004 B
C#

using System;
using System.Security.Cryptography;
namespace Ryujinx.HLE.HOS.Services.Spl
{
[Service("csrng")]
class IRandomInterface : IpcService, IDisposable
{
private RNGCryptoServiceProvider _rng;
public IRandomInterface(ServiceCtx context)
{
_rng = new RNGCryptoServiceProvider();
}
[Command(0)]
// GetRandomBytes() -> buffer<unknown, 6>
public ResultCode GetRandomBytes(ServiceCtx context)
{
byte[] randomBytes = new byte[context.Request.ReceiveBuff[0].Size];
_rng.GetBytes(randomBytes);
context.Memory.WriteBytes(context.Request.ReceiveBuff[0].Position, randomBytes);
return ResultCode.Success;
}
public void Dispose()
{
Dispose(true);
}
protected virtual void Dispose(bool disposing)
{
if (disposing)
{
_rng.Dispose();
}
}
}
}