Ryujinx/Ryujinx.Graphics.Gpu/Engine/MethodFirmware.cs

13 lines
238 B
C#

using Ryujinx.Graphics.Gpu.State;
namespace Ryujinx.Graphics.Gpu.Engine
{
partial class Methods
{
private void FirmwareCall4(GpuState state, int argument)
{
state.Write(0xd00, 1);
}
}
}