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![]() * Use correct shader local size instead of a hardcoded size * Remove unused uniform block * Update XML doc * Local memory size has 23 bits on maxwell * Generate compute QMD struct from nv open doc header * Remove dummy arrays when shared or local memory is not used, other improvements |
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.. | ||
Engine | ||
Image | ||
Memory | ||
Shader | ||
State | ||
ClassId.cs | ||
Constants.cs | ||
DmaPusher.cs | ||
GpuContext.cs | ||
GraphicsConfig.cs | ||
MacroInterpreter.cs | ||
MethodParams.cs | ||
NvGpuFifo.cs | ||
NvGpuFifoMeth.cs | ||
Ryujinx.Graphics.Gpu.csproj | ||
Window.cs |