Ryujinx/Ryujinx.Graphics/Graphics3d
BaronKiko 0973daefa1 Fixed Scissor Test on Intel based GPUs (#595)
* Reworked scissor tests to remove fixme and handle issues with intel gpu's

* Error handling for scissor tests

* Disable strict opengl by default

* Reformatting for JD

* Updated scheme for new property in config

* Fixed typo

* Moved magic value to constant. I liked the magic :(

* Fixed ordering for undertale

* Fixed undertale bug

* Removed strict opengl in favour of required. With this an exception is no longer thrown, just a warning for required extensions

* Uses clamp instead of if's

* Removed evil tabs and no longer used include
2019-03-02 21:50:21 +11:00
..
Texture Initial non 2D textures support (#525) 2019-02-28 12:12:24 +11:00
INvGpuEngine.cs NVDEC implementation using FFmpeg (#443) 2018-12-03 00:38:47 -02:00
MacroInterpreter.cs NVDEC implementation using FFmpeg (#443) 2018-12-03 00:38:47 -02:00
NvGpuEngine2d.cs Initial non 2D textures support (#525) 2019-02-28 12:12:24 +11:00
NvGpuEngine2dReg.cs Initial non 2D textures support (#525) 2019-02-28 12:12:24 +11:00
NvGpuEngine3d.cs Fixed Scissor Test on Intel based GPUs (#595) 2019-03-02 21:50:21 +11:00
NvGpuEngine3dReg.cs Initial non 2D textures support (#525) 2019-02-28 12:12:24 +11:00
NvGpuEngine.cs NVDEC implementation using FFmpeg (#443) 2018-12-03 00:38:47 -02:00
NvGpuEngineM2mf.cs Initial non 2D textures support (#525) 2019-02-28 12:12:24 +11:00
NvGpuEngineM2mfReg.cs NVDEC implementation using FFmpeg (#443) 2018-12-03 00:38:47 -02:00
NvGpuEngineP2mf.cs Initial non 2D textures support (#525) 2019-02-28 12:12:24 +11:00
NvGpuEngineP2mfReg.cs NVDEC implementation using FFmpeg (#443) 2018-12-03 00:38:47 -02:00
NvGpuFifo.cs NVDEC implementation using FFmpeg (#443) 2018-12-03 00:38:47 -02:00
NvGpuFifoMeth.cs NVDEC implementation using FFmpeg (#443) 2018-12-03 00:38:47 -02:00
NvGpuMethod.cs NVDEC implementation using FFmpeg (#443) 2018-12-03 00:38:47 -02:00