Ryujinx/ARMeilleure/Decoders/OpCode32AluUmull.cs
gdkchan 2f16491712
Get rid of Reflection.Emit dependency on CPU and Shader projects (#1626)
* Get rid of Reflection.Emit dependency on CPU and Shader projects

* Remove useless private sets

* Missed those due to the alignment
2020-10-21 09:13:44 -03:00

33 lines
980 B
C#

namespace ARMeilleure.Decoders
{
class OpCode32AluUmull : OpCode32
{
public int RdLo { get; }
public int RdHi { get; }
public int Rn { get; }
public int Rm { get; }
public bool NHigh { get; }
public bool MHigh { get; }
public bool SetFlags { get; }
public DataOp DataOp { get; }
public new static OpCode Create(InstDescriptor inst, ulong address, int opCode) => new OpCode32AluUmull(inst, address, opCode);
public OpCode32AluUmull(InstDescriptor inst, ulong address, int opCode) : base(inst, address, opCode)
{
RdLo = (opCode >> 12) & 0xf;
RdHi = (opCode >> 16) & 0xf;
Rm = (opCode >> 8) & 0xf;
Rn = (opCode >> 0) & 0xf;
NHigh = ((opCode >> 5) & 0x1) == 1;
MHigh = ((opCode >> 6) & 0x1) == 1;
SetFlags = ((opCode >> 20) & 0x1) != 0;
DataOp = DataOp.Arithmetic;
}
}
}