Ryujinx/ARMeilleure/Decoders/OpCode32SimdImm.cs
gdkchan 2f16491712
Get rid of Reflection.Emit dependency on CPU and Shader projects (#1626)
* Get rid of Reflection.Emit dependency on CPU and Shader projects

* Remove useless private sets

* Missed those due to the alignment
2020-10-21 09:13:44 -03:00

38 lines
1.2 KiB
C#

namespace ARMeilleure.Decoders
{
class OpCode32SimdImm : OpCode32SimdBase, IOpCode32SimdImm
{
public bool Q { get; }
public long Immediate { get; }
public int Elems => GetBytesCount() >> Size;
public new static OpCode Create(InstDescriptor inst, ulong address, int opCode) => new OpCode32SimdImm(inst, address, opCode);
public OpCode32SimdImm(InstDescriptor inst, ulong address, int opCode) : base(inst, address, opCode)
{
Vd = (opCode >> 12) & 0xf;
Vd |= (opCode >> 18) & 0x10;
Q = ((opCode >> 6) & 0x1) > 0;
int cMode = (opCode >> 8) & 0xf;
int op = (opCode >> 5) & 0x1;
long imm;
imm = ((uint)opCode >> 0) & 0xf;
imm |= ((uint)opCode >> 12) & 0x70;
imm |= ((uint)opCode >> 17) & 0x80;
(Immediate, Size) = OpCodeSimdHelper.GetSimdImmediateAndSize(cMode, op, imm);
RegisterSize = Q ? RegisterSize.Simd128 : RegisterSize.Simd64;
if (DecoderHelper.VectorArgumentsInvalid(Q, Vd))
{
Instruction = InstDescriptor.Undefined;
}
}
}
}