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![]() * ASTC optimizations * Move code to Ryujinx.Common * Support 3D textures * Address feedback * Remove ASTC logging * Use stackalloc instead of a Buffer20 struct * Code style and cleanup * Respond to feedback * Rearrange public/private property ordering |
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AstcDecoder.cs | ||
AstcDecoderException.cs | ||
AstcPixel.cs | ||
Bits.cs | ||
BitStream128.cs | ||
EndPointSet.cs | ||
IntegerEncoded.cs | ||
IntegerSequence.cs |