Ryujinx/Ryujinx.HLE/HOS/Services/Vi/RootService/ApplicationDisplayService/IManagerDisplayService.cs
gdkchan cf6cd71488
IPC refactor part 2: Use ReplyAndReceive on HLE services and remove special handling from kernel (#1458)
* IPC refactor part 2: Use ReplyAndReceive on HLE services and remove special handling from kernel

* Fix for applet transfer memory + some nits

* Keep handles if possible to avoid server handle table exhaustion

* Fix IPC ZeroFill bug

* am: Correctly implement CreateManagedDisplayLayer and implement CreateManagedDisplaySeparableLayer

CreateManagedDisplaySeparableLayer is requires since 10.x+ when appletResourceUserId != 0

* Make it exit properly

* Make ServiceNotImplementedException show the full message again

* Allow yielding execution to avoid starving other threads

* Only wait if active

* Merge IVirtualMemoryManager and IAddressSpaceManager

* Fix Ro loading data from the wrong process

Co-authored-by: Thog <me@thog.eu>
2020-12-02 00:23:43 +01:00

67 lines
2.1 KiB
C#

using Ryujinx.Common.Logging;
namespace Ryujinx.HLE.HOS.Services.Vi.RootService.ApplicationDisplayService
{
class IManagerDisplayService : IpcService
{
private IApplicationDisplayService _applicationDisplayService;
public IManagerDisplayService(IApplicationDisplayService applicationDisplayService)
{
_applicationDisplayService = applicationDisplayService;
}
[Command(2010)]
// CreateManagedLayer(u32, u64, nn::applet::AppletResourceUserId) -> u64
public ResultCode CreateManagedLayer(ServiceCtx context)
{
long layerFlags = context.RequestData.ReadInt64();
long displayId = context.RequestData.ReadInt64();
long appletResourceUserId = context.RequestData.ReadInt64();
long pid = context.Device.System.AppletState.AppletResourceUserIds.GetData<long>((int)appletResourceUserId);
context.Device.System.SurfaceFlinger.CreateLayer(pid, out long layerId);
context.ResponseData.Write(layerId);
return ResultCode.Success;
}
[Command(2011)]
// DestroyManagedLayer(u64)
public ResultCode DestroyManagedLayer(ServiceCtx context)
{
long layerId = context.RequestData.ReadInt64();
context.Device.System.SurfaceFlinger.CloseLayer(layerId);
return ResultCode.Success;
}
[Command(2012)] // 7.0.0+
// CreateStrayLayer(u32, u64) -> (u64, u64, buffer<bytes, 6>)
public ResultCode CreateStrayLayer(ServiceCtx context)
{
return _applicationDisplayService.CreateStrayLayer(context);
}
[Command(6000)]
// AddToLayerStack(u32, u64)
public ResultCode AddToLayerStack(ServiceCtx context)
{
Logger.Stub?.PrintStub(LogClass.ServiceVi);
return ResultCode.Success;
}
[Command(6002)]
// SetLayerVisibility(b8, u64)
public ResultCode SetLayerVisibility(ServiceCtx context)
{
Logger.Stub?.PrintStub(LogClass.ServiceVi);
return ResultCode.Success;
}
}
}