Ryujinx/src/Ryujinx.HLE/HOS/Services/Ldn/UserServiceCreator/IUserLocalCommunicationService.cs
TSRBerry c14ce4d2a5
Add ldn_mitm as a network client for LDN (#5656)
* Add relevant files from private repo

Hopefully I didn't miss anything.

JsonHelper.cs is a debug only change
I only added line 810-812 in IUserLocalCommunicationService.cs
for the new Spacemeowx2Ldn case.

* Add a small README.md

just for fun

* Add note about NetCoreServer update to 5.1.0

* Fix a few issues

Fix usage of wrong broadcast address
Log warning if empty userstring was received
and don't add them to outNetworkInfo

* Add warning about incompatibility with public LDN version

* Add missing changes from old_master

* Adjust ldn_mitm for Ryujinx/Ryujinx#3805

* ldn: Adapt to changes from #4582

* ldn_mitm: First cleanup iteration

* ldn_mitm: Second cleanup iteration

* Credit spacemeowx2 in README.md

* Address first review comments by AcK

Adhere to Ryujinx coding style
Remove leftover log calls
Change category of a few log calls
Remove leftover debug notes

* Replace return type with void for methods always returning true

* Address first review comments by riperiperi

Purely stylistic changes:
- Adhere to naming style for internal fields
- Improve code formatting

* Throw InvalidOperationException when calling wrong ldn proxy methods

* Add missing newlines in LanDiscovery.Scan()

* Fix Linux not receiving broadcast packets

* Remove ILdnUdpSocket

It's very unlikely that we will ever need a udp client.
Thus we should simplify LanDiscovery initialization
and remove the parameter of InitUdp().

* ldn_mitm: Improve formatting

* fixup! Fix Linux not receiving broadcast packets

By opening the udp server on 'LocalBroadcastAddr'
Linux refused to answer packets going to LocalAddr.
So in order to fix this problem, Linux now opens two LdnProxyUdpServers.

* ldn_mitm: Fix assigning incorrect NodeIds

This just made connecting a lot more reliable! Thanks @riperiperi

* Fix node ids when leaving/joining

* Change NodeId behaviour to work like RyuLdn

* Change timing for accept and network info being reported.

* Wait for connection before sending anything.

* Remove ConnectAsync() from ILdnTcpSocket

* Only broadcast scan responses if we're hosting a network.

* Fix some filters, scan network duplication.

* Fix silly mistake

* Don't die on duplicates, just replace.

* Lock around node updates

These can happen from multiple threads.

* ldn_mitm: Fix namespaces for Types

Improve formatting
Add warning if compression failed

* Add quicker scan, forgetting networks that disappear.

* Always force a network sync when updating AdvertiseData

* Fix TCP frame size being too large for compressed frames

* Allow ldn_mitm to pass -1 id for room localcommunicationids.

* ldn_mitm: Match server socket options

* ldn_mitm: Use correct socket options

* ldn_mitm: Remove TCP broadcast socket options

* config: Rename Spacemeowx2Ldn to LdnMitm

* ldn_mitm: Generate random fake SSID

* ldn_mitm: Adjust logging statements/levels

* ldn_mitm: Add missing Stop() call for udp2

* ldn_mitm: Adjust formatting

* ldn_mitm: Add stub comments and adjust existing ones

* ldn: Add LdnConst class & set tx/rx buffer sizes correctly

* Move LdnConst out of UserServiceCreator

Replace a few values with LdnConsts

* ldn: Adjust namespaces and client names

* ldn_mitm: Adjust formatting

* ldn: Rename RyuLdn to LdnRyu

* Replace LanProtocol.Read() refs with scoped refs

* Add MIT license for ldn_mitm

* Clarify that network interface is also used for LDN

Although it's currently only used by ldn_mitm,
it would probably be more confusing to exclude RyuLdn there.

* Fix giving a station node id 0

* Update Nuget packages

* Remove LdnHelper

* Add update functions for EnableInternetAccess setting

* ldn: Log MultiplayerMode and DisableP2P

* ldn: Adjust namespaces

* Apply formatting

* Conform to Ryujinx code style

* Remove ldn_mitm from THIRDPARTY.md

It shouldn't have been there in the first place.

* Improve formatting

---------

Co-authored-by: riperiperi <rhy3756547@hotmail.com>
Co-authored-by: Ac_K <Acoustik666@gmail.com>
2023-10-26 00:32:13 +02:00

1111 lines
38 KiB
C#

using LibHac.Ns;
using Ryujinx.Common;
using Ryujinx.Common.Configuration.Multiplayer;
using Ryujinx.Common.Logging;
using Ryujinx.Common.Memory;
using Ryujinx.Common.Utilities;
using Ryujinx.Cpu;
using Ryujinx.HLE.HOS.Ipc;
using Ryujinx.HLE.HOS.Kernel.Threading;
using Ryujinx.HLE.HOS.Services.Ldn.Types;
using Ryujinx.HLE.HOS.Services.Ldn.UserServiceCreator.LdnMitm;
using Ryujinx.Horizon.Common;
using Ryujinx.Memory;
using System;
using System.IO;
using System.Net;
using System.Net.NetworkInformation;
using System.Runtime.InteropServices;
namespace Ryujinx.HLE.HOS.Services.Ldn.UserServiceCreator
{
class IUserLocalCommunicationService : IpcService, IDisposable
{
public INetworkClient NetworkClient { get; private set; }
private const int NifmRequestID = 90;
private const string DefaultIPAddress = "127.0.0.1";
private const string DefaultSubnetMask = "255.255.255.0";
private const bool IsDevelopment = false;
private readonly KEvent _stateChangeEvent;
private int _stateChangeEventHandle;
private NetworkState _state;
private DisconnectReason _disconnectReason;
private ResultCode _nifmResultCode;
private AccessPoint _accessPoint;
private Station _station;
public IUserLocalCommunicationService(ServiceCtx context)
{
_stateChangeEvent = new KEvent(context.Device.System.KernelContext);
_state = NetworkState.None;
_disconnectReason = DisconnectReason.None;
}
private ushort CheckDevelopmentChannel(ushort channel)
{
return (ushort)(!IsDevelopment ? 0 : channel);
}
private SecurityMode CheckDevelopmentSecurityMode(SecurityMode securityMode)
{
return !IsDevelopment ? SecurityMode.Retail : securityMode;
}
private bool CheckLocalCommunicationIdPermission(ServiceCtx context, ulong localCommunicationIdChecked)
{
// TODO: Call nn::arp::GetApplicationControlProperty here when implemented.
ApplicationControlProperty controlProperty = context.Device.Processes.ActiveApplication.ApplicationControlProperties;
foreach (var localCommunicationId in controlProperty.LocalCommunicationId.ItemsRo)
{
if (localCommunicationId == localCommunicationIdChecked)
{
return true;
}
}
return false;
}
[CommandCmif(0)]
// GetState() -> s32 state
public ResultCode GetState(ServiceCtx context)
{
if (_nifmResultCode != ResultCode.Success)
{
context.ResponseData.Write((int)NetworkState.Error);
return ResultCode.Success;
}
// NOTE: Returns ResultCode.InvalidArgument if _state is null, doesn't occur in our case.
context.ResponseData.Write((int)_state);
return ResultCode.Success;
}
public void SetState()
{
_stateChangeEvent.WritableEvent.Signal();
}
public void SetState(NetworkState state)
{
_state = state;
SetState();
}
[CommandCmif(1)]
// GetNetworkInfo() -> buffer<network_info<0x480>, 0x1a>
public ResultCode GetNetworkInfo(ServiceCtx context)
{
ulong bufferPosition = context.Request.RecvListBuff[0].Position;
MemoryHelper.FillWithZeros(context.Memory, bufferPosition, 0x480);
if (_nifmResultCode != ResultCode.Success)
{
return _nifmResultCode;
}
ResultCode resultCode = GetNetworkInfoImpl(out NetworkInfo networkInfo);
if (resultCode != ResultCode.Success)
{
return resultCode;
}
ulong infoSize = MemoryHelper.Write(context.Memory, bufferPosition, networkInfo);
context.Response.PtrBuff[0] = context.Response.PtrBuff[0].WithSize(infoSize);
return ResultCode.Success;
}
private ResultCode GetNetworkInfoImpl(out NetworkInfo networkInfo)
{
if (_state == NetworkState.StationConnected)
{
networkInfo = _station.NetworkInfo;
}
else if (_state == NetworkState.AccessPointCreated)
{
networkInfo = _accessPoint.NetworkInfo;
}
else
{
networkInfo = new NetworkInfo();
return ResultCode.InvalidState;
}
return ResultCode.Success;
}
private NodeLatestUpdate[] GetNodeLatestUpdateImpl(int count)
{
if (_state == NetworkState.StationConnected)
{
return _station.LatestUpdates.ConsumeLatestUpdate(count);
}
else if (_state == NetworkState.AccessPointCreated)
{
return _accessPoint.LatestUpdates.ConsumeLatestUpdate(count);
}
else
{
return Array.Empty<NodeLatestUpdate>();
}
}
[CommandCmif(2)]
// GetIpv4Address() -> (u32 ip_address, u32 subnet_mask)
public ResultCode GetIpv4Address(ServiceCtx context)
{
if (_nifmResultCode != ResultCode.Success)
{
return _nifmResultCode;
}
// NOTE: Return ResultCode.InvalidArgument if ip_address and subnet_mask are null, doesn't occur in our case.
if (_state == NetworkState.AccessPointCreated || _state == NetworkState.StationConnected)
{
(_, UnicastIPAddressInformation unicastAddress) = NetworkHelpers.GetLocalInterface(context.Device.Configuration.MultiplayerLanInterfaceId);
if (unicastAddress == null)
{
context.ResponseData.Write(NetworkHelpers.ConvertIpv4Address(DefaultIPAddress));
context.ResponseData.Write(NetworkHelpers.ConvertIpv4Address(DefaultSubnetMask));
}
else
{
Logger.Info?.Print(LogClass.ServiceLdn, $"Console's LDN IP is \"{unicastAddress.Address}\".");
context.ResponseData.Write(NetworkHelpers.ConvertIpv4Address(unicastAddress.Address));
context.ResponseData.Write(NetworkHelpers.ConvertIpv4Address(unicastAddress.IPv4Mask));
}
}
else
{
return ResultCode.InvalidArgument;
}
return ResultCode.Success;
}
[CommandCmif(3)]
// GetDisconnectReason() -> u16 disconnect_reason
public ResultCode GetDisconnectReason(ServiceCtx context)
{
// NOTE: Returns ResultCode.InvalidArgument if _disconnectReason is null, doesn't occur in our case.
context.ResponseData.Write((short)_disconnectReason);
return ResultCode.Success;
}
public void SetDisconnectReason(DisconnectReason reason)
{
if (_state != NetworkState.Initialized)
{
_disconnectReason = reason;
SetState(NetworkState.Initialized);
}
}
[CommandCmif(4)]
// GetSecurityParameter() -> bytes<0x20, 1> security_parameter
public ResultCode GetSecurityParameter(ServiceCtx context)
{
if (_nifmResultCode != ResultCode.Success)
{
return _nifmResultCode;
}
ResultCode resultCode = GetNetworkInfoImpl(out NetworkInfo networkInfo);
if (resultCode != ResultCode.Success)
{
return resultCode;
}
SecurityParameter securityParameter = new()
{
Data = new Array16<byte>(),
SessionId = networkInfo.NetworkId.SessionId,
};
context.ResponseData.WriteStruct(securityParameter);
return ResultCode.Success;
}
[CommandCmif(5)]
// GetNetworkConfig() -> bytes<0x20, 8> network_config
public ResultCode GetNetworkConfig(ServiceCtx context)
{
if (_nifmResultCode != ResultCode.Success)
{
return _nifmResultCode;
}
ResultCode resultCode = GetNetworkInfoImpl(out NetworkInfo networkInfo);
if (resultCode != ResultCode.Success)
{
return resultCode;
}
NetworkConfig networkConfig = new()
{
IntentId = networkInfo.NetworkId.IntentId,
Channel = networkInfo.Common.Channel,
NodeCountMax = networkInfo.Ldn.NodeCountMax,
LocalCommunicationVersion = networkInfo.Ldn.Nodes[0].LocalCommunicationVersion,
Reserved2 = new Array10<byte>(),
};
context.ResponseData.WriteStruct(networkConfig);
return ResultCode.Success;
}
[CommandCmif(100)]
// AttachStateChangeEvent() -> handle<copy>
public ResultCode AttachStateChangeEvent(ServiceCtx context)
{
if (_stateChangeEventHandle == 0 && context.Process.HandleTable.GenerateHandle(_stateChangeEvent.ReadableEvent, out _stateChangeEventHandle) != Result.Success)
{
throw new InvalidOperationException("Out of handles!");
}
context.Response.HandleDesc = IpcHandleDesc.MakeCopy(_stateChangeEventHandle);
// Returns ResultCode.InvalidArgument if handle is null, doesn't occur in our case since we already throw an Exception.
return ResultCode.Success;
}
[CommandCmif(101)]
// GetNetworkInfoLatestUpdate() -> (buffer<network_info<0x480>, 0x1a>, buffer<node_latest_update, 0xa>)
public ResultCode GetNetworkInfoLatestUpdate(ServiceCtx context)
{
ulong bufferPosition = context.Request.RecvListBuff[0].Position;
MemoryHelper.FillWithZeros(context.Memory, bufferPosition, 0x480);
if (_nifmResultCode != ResultCode.Success)
{
return _nifmResultCode;
}
ResultCode resultCode = GetNetworkInfoImpl(out NetworkInfo networkInfo);
if (resultCode != ResultCode.Success)
{
return resultCode;
}
ulong outputPosition = context.Request.RecvListBuff[0].Position;
ulong outputSize = context.Request.RecvListBuff[0].Size;
ulong latestUpdateSize = (ulong)Marshal.SizeOf<NodeLatestUpdate>();
int count = (int)(outputSize / latestUpdateSize);
NodeLatestUpdate[] latestUpdate = GetNodeLatestUpdateImpl(count);
MemoryHelper.FillWithZeros(context.Memory, outputPosition, (int)outputSize);
foreach (NodeLatestUpdate node in latestUpdate)
{
MemoryHelper.Write(context.Memory, outputPosition, node);
outputPosition += latestUpdateSize;
}
ulong infoSize = MemoryHelper.Write(context.Memory, bufferPosition, networkInfo);
context.Response.PtrBuff[0] = context.Response.PtrBuff[0].WithSize(infoSize);
return ResultCode.Success;
}
[CommandCmif(102)]
// Scan(u16 channel, bytes<0x60, 8> scan_filter) -> (u16 count, buffer<network_info, 0x22>)
public ResultCode Scan(ServiceCtx context)
{
return ScanImpl(context);
}
[CommandCmif(103)]
// ScanPrivate(u16 channel, bytes<0x60, 8> scan_filter) -> (u16 count, buffer<network_info, 0x22>)
public ResultCode ScanPrivate(ServiceCtx context)
{
return ScanImpl(context, true);
}
private ResultCode ScanImpl(ServiceCtx context, bool isPrivate = false)
{
ushort channel = (ushort)context.RequestData.ReadUInt64();
ScanFilter scanFilter = context.RequestData.ReadStruct<ScanFilter>();
(ulong bufferPosition, ulong bufferSize) = context.Request.GetBufferType0x22(0);
if (_nifmResultCode != ResultCode.Success)
{
return _nifmResultCode;
}
if (!isPrivate)
{
channel = CheckDevelopmentChannel(channel);
}
ResultCode resultCode = ResultCode.InvalidArgument;
if (bufferSize != 0)
{
if (bufferPosition != 0)
{
ScanFilterFlag scanFilterFlag = scanFilter.Flag;
if (!scanFilterFlag.HasFlag(ScanFilterFlag.NetworkType) || scanFilter.NetworkType <= NetworkType.All)
{
if (scanFilterFlag.HasFlag(ScanFilterFlag.Ssid))
{
if (scanFilter.Ssid.Length <= 31)
{
return resultCode;
}
}
if (!scanFilterFlag.HasFlag(ScanFilterFlag.MacAddress))
{
if (scanFilterFlag > ScanFilterFlag.All)
{
return resultCode;
}
if (_state - 3 >= NetworkState.AccessPoint)
{
resultCode = ResultCode.InvalidState;
}
else
{
if (scanFilter.NetworkId.IntentId.LocalCommunicationId == -1 && NetworkClient.NeedsRealId)
{
// TODO: Call nn::arp::GetApplicationControlProperty here when implemented.
ApplicationControlProperty controlProperty = context.Device.Processes.ActiveApplication.ApplicationControlProperties;
scanFilter.NetworkId.IntentId.LocalCommunicationId = (long)controlProperty.LocalCommunicationId[0];
}
resultCode = ScanInternal(context.Memory, channel, scanFilter, bufferPosition, bufferSize, out ulong counter);
context.ResponseData.Write(counter);
}
}
else
{
throw new NotSupportedException();
}
}
}
}
return resultCode;
}
private ResultCode ScanInternal(IVirtualMemoryManager memory, ushort channel, ScanFilter scanFilter, ulong bufferPosition, ulong bufferSize, out ulong counter)
{
ulong networkInfoSize = (ulong)Marshal.SizeOf(typeof(NetworkInfo));
ulong maxGames = bufferSize / networkInfoSize;
MemoryHelper.FillWithZeros(memory, bufferPosition, (int)bufferSize);
NetworkInfo[] availableGames = NetworkClient.Scan(channel, scanFilter);
counter = 0;
foreach (NetworkInfo networkInfo in availableGames)
{
MemoryHelper.Write(memory, bufferPosition + (networkInfoSize * counter), networkInfo);
if (++counter >= maxGames)
{
break;
}
}
return ResultCode.Success;
}
[CommandCmif(104)] // 5.0.0+
// SetWirelessControllerRestriction(u32 wireless_controller_restriction)
public ResultCode SetWirelessControllerRestriction(ServiceCtx context)
{
// NOTE: Return ResultCode.InvalidArgument if an internal IPAddress is null, doesn't occur in our case.
uint wirelessControllerRestriction = context.RequestData.ReadUInt32();
if (wirelessControllerRestriction > 1)
{
return ResultCode.InvalidArgument;
}
if (_state != NetworkState.Initialized)
{
return ResultCode.InvalidState;
}
// NOTE: WirelessControllerRestriction value is used for the btm service in SetWlanMode call.
// Since we use our own implementation we can do nothing here.
return ResultCode.Success;
}
[CommandCmif(200)]
// OpenAccessPoint()
public ResultCode OpenAccessPoint(ServiceCtx context)
{
if (_nifmResultCode != ResultCode.Success)
{
return _nifmResultCode;
}
if (_state != NetworkState.Initialized)
{
return ResultCode.InvalidState;
}
CloseStation();
SetState(NetworkState.AccessPoint);
_accessPoint = new AccessPoint(this);
// NOTE: Calls nifm service and return related result codes.
// Since we use our own implementation we can return ResultCode.Success.
return ResultCode.Success;
}
[CommandCmif(201)]
// CloseAccessPoint()
public ResultCode CloseAccessPoint(ServiceCtx context)
{
if (_nifmResultCode != ResultCode.Success)
{
return _nifmResultCode;
}
if (_state == NetworkState.AccessPoint || _state == NetworkState.AccessPointCreated)
{
DestroyNetworkImpl(DisconnectReason.DestroyedByUser);
}
else
{
return ResultCode.InvalidState;
}
SetState(NetworkState.Initialized);
return ResultCode.Success;
}
private void CloseAccessPoint()
{
_accessPoint?.Dispose();
_accessPoint = null;
}
[CommandCmif(202)]
// CreateNetwork(bytes<0x44, 2> security_config, bytes<0x30, 1> user_config, bytes<0x20, 8> network_config)
public ResultCode CreateNetwork(ServiceCtx context)
{
return CreateNetworkImpl(context);
}
[CommandCmif(203)]
// CreateNetworkPrivate(bytes<0x44, 2> security_config, bytes<0x20, 1> security_parameter, bytes<0x30, 1>, bytes<0x20, 8> network_config, buffer<unknown, 9> address_entry, int count)
public ResultCode CreateNetworkPrivate(ServiceCtx context)
{
return CreateNetworkImpl(context, true);
}
public ResultCode CreateNetworkImpl(ServiceCtx context, bool isPrivate = false)
{
SecurityConfig securityConfig = context.RequestData.ReadStruct<SecurityConfig>();
SecurityParameter securityParameter = isPrivate ? context.RequestData.ReadStruct<SecurityParameter>() : new SecurityParameter();
UserConfig userConfig = context.RequestData.ReadStruct<UserConfig>();
context.RequestData.BaseStream.Seek(4, SeekOrigin.Current); // Alignment?
NetworkConfig networkConfig = context.RequestData.ReadStruct<NetworkConfig>();
if (networkConfig.IntentId.LocalCommunicationId == -1 && NetworkClient.NeedsRealId)
{
// TODO: Call nn::arp::GetApplicationControlProperty here when implemented.
ApplicationControlProperty controlProperty = context.Device.Processes.ActiveApplication.ApplicationControlProperties;
networkConfig.IntentId.LocalCommunicationId = (long)controlProperty.LocalCommunicationId[0];
}
bool isLocalCommunicationIdValid = CheckLocalCommunicationIdPermission(context, (ulong)networkConfig.IntentId.LocalCommunicationId);
if (!isLocalCommunicationIdValid && NetworkClient.NeedsRealId)
{
return ResultCode.InvalidObject;
}
if (_nifmResultCode != ResultCode.Success)
{
return _nifmResultCode;
}
networkConfig.Channel = CheckDevelopmentChannel(networkConfig.Channel);
securityConfig.SecurityMode = CheckDevelopmentSecurityMode(securityConfig.SecurityMode);
if (networkConfig.NodeCountMax <= LdnConst.NodeCountMax)
{
if ((((ulong)networkConfig.LocalCommunicationVersion) & 0x80000000) == 0)
{
if (securityConfig.SecurityMode <= SecurityMode.Retail)
{
if (securityConfig.Passphrase.Length <= LdnConst.PassphraseLengthMax)
{
if (_state == NetworkState.AccessPoint)
{
if (isPrivate)
{
ulong bufferPosition = context.Request.PtrBuff[0].Position;
ulong bufferSize = context.Request.PtrBuff[0].Size;
byte[] addressListBytes = new byte[bufferSize];
context.Memory.Read(bufferPosition, addressListBytes);
AddressList addressList = MemoryMarshal.Cast<byte, AddressList>(addressListBytes)[0];
_accessPoint.CreateNetworkPrivate(securityConfig, securityParameter, userConfig, networkConfig, addressList);
}
else
{
_accessPoint.CreateNetwork(securityConfig, userConfig, networkConfig);
}
return ResultCode.Success;
}
else
{
return ResultCode.InvalidState;
}
}
}
}
}
return ResultCode.InvalidArgument;
}
[CommandCmif(204)]
// DestroyNetwork()
public ResultCode DestroyNetwork(ServiceCtx context)
{
return DestroyNetworkImpl(DisconnectReason.DestroyedByUser);
}
private ResultCode DestroyNetworkImpl(DisconnectReason disconnectReason)
{
if (_nifmResultCode != ResultCode.Success)
{
return _nifmResultCode;
}
if (disconnectReason - 3 <= DisconnectReason.DisconnectedByUser)
{
if (_state == NetworkState.AccessPointCreated)
{
CloseAccessPoint();
SetState(NetworkState.AccessPoint);
return ResultCode.Success;
}
CloseAccessPoint();
return ResultCode.InvalidState;
}
return ResultCode.InvalidArgument;
}
[CommandCmif(205)]
// Reject(u32 node_id)
public ResultCode Reject(ServiceCtx context)
{
uint nodeId = context.RequestData.ReadUInt32();
return RejectImpl(DisconnectReason.Rejected, nodeId);
}
private ResultCode RejectImpl(DisconnectReason disconnectReason, uint nodeId)
{
if (_nifmResultCode != ResultCode.Success)
{
return _nifmResultCode;
}
if (_state != NetworkState.AccessPointCreated)
{
return ResultCode.InvalidState; // Must be network host to reject nodes.
}
return NetworkClient.Reject(disconnectReason, nodeId);
}
[CommandCmif(206)]
// SetAdvertiseData(buffer<advertise_data, 0x21>)
public ResultCode SetAdvertiseData(ServiceCtx context)
{
(ulong bufferPosition, ulong bufferSize) = context.Request.GetBufferType0x21(0);
if (_nifmResultCode != ResultCode.Success)
{
return _nifmResultCode;
}
if (bufferSize == 0 || bufferSize > LdnConst.AdvertiseDataSizeMax)
{
return ResultCode.InvalidArgument;
}
if (_state == NetworkState.AccessPoint || _state == NetworkState.AccessPointCreated)
{
byte[] advertiseData = new byte[bufferSize];
context.Memory.Read(bufferPosition, advertiseData);
return _accessPoint.SetAdvertiseData(advertiseData);
}
else
{
return ResultCode.InvalidState;
}
}
[CommandCmif(207)]
// SetStationAcceptPolicy(u8 accept_policy)
public ResultCode SetStationAcceptPolicy(ServiceCtx context)
{
AcceptPolicy acceptPolicy = (AcceptPolicy)context.RequestData.ReadByte();
if (_nifmResultCode != ResultCode.Success)
{
return _nifmResultCode;
}
if (acceptPolicy > AcceptPolicy.WhiteList)
{
return ResultCode.InvalidArgument;
}
if (_state == NetworkState.AccessPoint || _state == NetworkState.AccessPointCreated)
{
return _accessPoint.SetStationAcceptPolicy(acceptPolicy);
}
else
{
return ResultCode.InvalidState;
}
}
[CommandCmif(208)]
// AddAcceptFilterEntry(bytes<6, 1> mac_address)
public ResultCode AddAcceptFilterEntry(ServiceCtx context)
{
if (_nifmResultCode != ResultCode.Success)
{
return _nifmResultCode;
}
// TODO
return ResultCode.Success;
}
[CommandCmif(209)]
// ClearAcceptFilter()
public ResultCode ClearAcceptFilter(ServiceCtx context)
{
if (_nifmResultCode != ResultCode.Success)
{
return _nifmResultCode;
}
// TODO
return ResultCode.Success;
}
[CommandCmif(300)]
// OpenStation()
public ResultCode OpenStation(ServiceCtx context)
{
if (_nifmResultCode != ResultCode.Success)
{
return _nifmResultCode;
}
if (_state != NetworkState.Initialized)
{
return ResultCode.InvalidState;
}
CloseAccessPoint();
SetState(NetworkState.Station);
_station?.Dispose();
_station = new Station(this);
// NOTE: Calls nifm service and returns related result codes.
// Since we use our own implementation we can return ResultCode.Success.
return ResultCode.Success;
}
[CommandCmif(301)]
// CloseStation()
public ResultCode CloseStation(ServiceCtx context)
{
if (_nifmResultCode != ResultCode.Success)
{
return _nifmResultCode;
}
if (_state == NetworkState.Station || _state == NetworkState.StationConnected)
{
DisconnectImpl(DisconnectReason.DisconnectedByUser);
}
else
{
return ResultCode.InvalidState;
}
SetState(NetworkState.Initialized);
return ResultCode.Success;
}
private void CloseStation()
{
_station?.Dispose();
_station = null;
}
[CommandCmif(302)]
// Connect(bytes<0x44, 2> security_config, bytes<0x30, 1> user_config, u32 local_communication_version, u32 option_unknown, buffer<network_info<0x480>, 0x19>)
public ResultCode Connect(ServiceCtx context)
{
return ConnectImpl(context);
}
[CommandCmif(303)]
// ConnectPrivate(bytes<0x44, 2> security_config, bytes<0x20, 1> security_parameter, bytes<0x30, 1> user_config, u32 local_communication_version, u32 option_unknown, bytes<0x20, 8> network_config)
public ResultCode ConnectPrivate(ServiceCtx context)
{
return ConnectImpl(context, true);
}
private ResultCode ConnectImpl(ServiceCtx context, bool isPrivate = false)
{
SecurityConfig securityConfig = context.RequestData.ReadStruct<SecurityConfig>();
SecurityParameter securityParameter = isPrivate ? context.RequestData.ReadStruct<SecurityParameter>() : new SecurityParameter();
UserConfig userConfig = context.RequestData.ReadStruct<UserConfig>();
uint localCommunicationVersion = context.RequestData.ReadUInt32();
uint optionUnknown = context.RequestData.ReadUInt32();
NetworkConfig networkConfig = new();
NetworkInfo networkInfo = new();
if (isPrivate)
{
context.RequestData.ReadUInt32(); // Padding.
networkConfig = context.RequestData.ReadStruct<NetworkConfig>();
}
else
{
ulong bufferPosition = context.Request.PtrBuff[0].Position;
ulong bufferSize = context.Request.PtrBuff[0].Size;
byte[] networkInfoBytes = new byte[bufferSize];
context.Memory.Read(bufferPosition, networkInfoBytes);
networkInfo = MemoryMarshal.Read<NetworkInfo>(networkInfoBytes);
}
if (networkInfo.NetworkId.IntentId.LocalCommunicationId == -1 && NetworkClient.NeedsRealId)
{
// TODO: Call nn::arp::GetApplicationControlProperty here when implemented.
ApplicationControlProperty controlProperty = context.Device.Processes.ActiveApplication.ApplicationControlProperties;
networkInfo.NetworkId.IntentId.LocalCommunicationId = (long)controlProperty.LocalCommunicationId[0];
}
bool isLocalCommunicationIdValid = CheckLocalCommunicationIdPermission(context, (ulong)networkInfo.NetworkId.IntentId.LocalCommunicationId);
if (!isLocalCommunicationIdValid && NetworkClient.NeedsRealId)
{
return ResultCode.InvalidObject;
}
if (_nifmResultCode != ResultCode.Success)
{
return _nifmResultCode;
}
securityConfig.SecurityMode = CheckDevelopmentSecurityMode(securityConfig.SecurityMode);
ResultCode resultCode = ResultCode.InvalidArgument;
if (securityConfig.SecurityMode - 1 <= SecurityMode.Debug)
{
if (optionUnknown <= 1 && (localCommunicationVersion >> 15) == 0 && securityConfig.PassphraseSize <= 64)
{
resultCode = ResultCode.VersionTooLow;
if (localCommunicationVersion >= 0)
{
resultCode = ResultCode.VersionTooHigh;
if (localCommunicationVersion <= short.MaxValue)
{
if (_state != NetworkState.Station)
{
resultCode = ResultCode.InvalidState;
}
else
{
if (isPrivate)
{
resultCode = _station.ConnectPrivate(securityConfig, securityParameter, userConfig, localCommunicationVersion, optionUnknown, networkConfig);
}
else
{
resultCode = _station.Connect(securityConfig, userConfig, localCommunicationVersion, optionUnknown, networkInfo);
}
}
}
}
}
}
return resultCode;
}
[CommandCmif(304)]
// Disconnect()
public ResultCode Disconnect(ServiceCtx context)
{
return DisconnectImpl(DisconnectReason.DisconnectedByUser);
}
private ResultCode DisconnectImpl(DisconnectReason disconnectReason)
{
if (_nifmResultCode != ResultCode.Success)
{
return _nifmResultCode;
}
if (disconnectReason <= DisconnectReason.DisconnectedBySystem)
{
if (_state == NetworkState.StationConnected)
{
SetState(NetworkState.Station);
CloseStation();
_disconnectReason = disconnectReason;
return ResultCode.Success;
}
CloseStation();
return ResultCode.InvalidState;
}
return ResultCode.InvalidArgument;
}
[CommandCmif(400)]
// InitializeOld(pid)
public ResultCode InitializeOld(ServiceCtx context)
{
return InitializeImpl(context, context.Process.Pid, NifmRequestID);
}
[CommandCmif(401)]
// Finalize()
public ResultCode Finalize(ServiceCtx context)
{
if (_nifmResultCode != ResultCode.Success)
{
return _nifmResultCode;
}
// NOTE: Use true when its called in nn::ldn::detail::ISystemLocalCommunicationService
ResultCode resultCode = FinalizeImpl(false);
if (resultCode == ResultCode.Success)
{
SetDisconnectReason(DisconnectReason.None);
}
if (_stateChangeEventHandle != 0)
{
context.Process.HandleTable.CloseHandle(_stateChangeEventHandle);
_stateChangeEventHandle = 0;
}
return resultCode;
}
private ResultCode FinalizeImpl(bool isCausedBySystem)
{
DisconnectReason disconnectReason;
switch (_state)
{
case NetworkState.None:
return ResultCode.Success;
case NetworkState.AccessPoint:
{
CloseAccessPoint();
break;
}
case NetworkState.AccessPointCreated:
{
if (isCausedBySystem)
{
disconnectReason = DisconnectReason.DestroyedBySystem;
}
else
{
disconnectReason = DisconnectReason.DestroyedByUser;
}
DestroyNetworkImpl(disconnectReason);
break;
}
case NetworkState.Station:
{
CloseStation();
break;
}
case NetworkState.StationConnected:
{
if (isCausedBySystem)
{
disconnectReason = DisconnectReason.DisconnectedBySystem;
}
else
{
disconnectReason = DisconnectReason.DisconnectedByUser;
}
DisconnectImpl(disconnectReason);
break;
}
}
SetState(NetworkState.None);
NetworkClient?.Dispose();
NetworkClient = null;
return ResultCode.Success;
}
[CommandCmif(402)] // 7.0.0+
// Initialize(u64 ip_addresses, pid)
public ResultCode Initialize(ServiceCtx context)
{
_ = new IPAddress(context.RequestData.ReadUInt32());
_ = new IPAddress(context.RequestData.ReadUInt32());
// NOTE: It seems the guest can get ip_address and subnet_mask from nifm service and pass it through the initialize.
// This calls InitializeImpl() twice: The first time with NIFM_REQUEST_ID, and if it fails, a second time with nifm_request_id = 1.
return InitializeImpl(context, context.Process.Pid, NifmRequestID);
}
public ResultCode InitializeImpl(ServiceCtx context, ulong pid, int nifmRequestId)
{
ResultCode resultCode = ResultCode.InvalidArgument;
if (nifmRequestId <= 255)
{
if (_state != NetworkState.Initialized)
{
// NOTE: Service calls nn::ldn::detail::NetworkInterfaceManager::NetworkInterfaceMonitor::Initialize() with nifmRequestId as argument,
// then it stores the result code of it in a global variable. Since we use our own implementation, we can just check the connection
// and return related error codes.
if (System.Net.NetworkInformation.NetworkInterface.GetIsNetworkAvailable())
{
MultiplayerMode mode = context.Device.Configuration.MultiplayerMode;
Logger.Info?.PrintMsg(LogClass.ServiceLdn, $"Initializing with multiplayer mode: {mode}");
switch (mode)
{
case MultiplayerMode.LdnMitm:
NetworkClient = new LdnMitmClient(context.Device.Configuration);
break;
case MultiplayerMode.Disabled:
NetworkClient = new LdnDisabledClient();
break;
}
// TODO: Call nn::arp::GetApplicationLaunchProperty here when implemented.
NetworkClient.SetGameVersion(context.Device.Processes.ActiveApplication.ApplicationControlProperties.DisplayVersion.Items.ToArray());
resultCode = ResultCode.Success;
_nifmResultCode = resultCode;
SetState(NetworkState.Initialized);
}
else
{
// NOTE: Service returns different ResultCode here related to the nifm ResultCode.
resultCode = ResultCode.DeviceDisabled;
_nifmResultCode = resultCode;
}
}
}
return resultCode;
}
public void Dispose()
{
_station?.Dispose();
_station = null;
_accessPoint?.Dispose();
_accessPoint = null;
NetworkClient?.Dispose();
NetworkClient = null;
}
}
}