Ryujinx/src/Ryujinx.Graphics.Shader/CodeGen/Glsl/Instructions
gdkchan c6f8bfed90
Add support for bindless textures from shader input (vertex buffer) on Vulkan (#6577)
* Add support for bindless textures from shader input (vertex buffer)

* Shader cache version bump

* Format whitespace

* Remove cache entries on pool removal, disable for OpenGL

* PR feedback
2024-04-22 15:05:55 -03:00
..
InstGen.cs Add support for large sampler arrays on Vulkan (#6489) 2024-04-07 18:25:55 -03:00
InstGenBallot.cs Add support for large sampler arrays on Vulkan (#6489) 2024-04-07 18:25:55 -03:00
InstGenCall.cs Add support for large sampler arrays on Vulkan (#6489) 2024-04-07 18:25:55 -03:00
InstGenFSI.cs Delete ShaderConfig and organize shader resources/definitions better (#5509) 2023-08-13 22:26:42 -03:00
InstGenHelper.cs Add support for large sampler arrays on Vulkan (#6489) 2024-04-07 18:25:55 -03:00
InstGenMemory.cs Add support for bindless textures from shader input (vertex buffer) on Vulkan (#6577) 2024-04-22 15:05:55 -03:00
InstGenPacking.cs Add support for large sampler arrays on Vulkan (#6489) 2024-04-07 18:25:55 -03:00
InstGenShuffle.cs Add support for large sampler arrays on Vulkan (#6489) 2024-04-07 18:25:55 -03:00
InstGenVector.cs Add support for large sampler arrays on Vulkan (#6489) 2024-04-07 18:25:55 -03:00
InstInfo.cs [Ryujinx.Graphics.Shader] Address dotnet-format issues (#5373) 2023-06-28 08:59:13 +02:00
InstType.cs [Ryujinx.Graphics.Shader] Address dotnet-format issues (#5373) 2023-06-28 08:59:13 +02:00
IoMap.cs Geometry shader emulation for macOS (#5551) 2023-08-29 21:10:34 -03:00