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![]() * Initial nvdec implementation using FFmpeg * Fix swapped channels on the video decoder and the G8R8 texture format * Fix texture samplers not being set properly (regression) * Rebased * Remove unused code introduced on the rebase * Add support for RGBA8 output format on the video image composer * Correct spacing * Some fixes for rebase and other tweaks * Allow size mismatch on frame copy * Get rid of GetHostAddress calls on VDec |
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.. | ||
Gal | ||
Graphics3d | ||
Memory | ||
VDec | ||
Vic | ||
CdmaProcessor.cs | ||
ChClassId.cs | ||
ChCommandEntry.cs | ||
ChSubmissionMode.cs | ||
DmaPusher.cs | ||
GpuMethodCall.cs | ||
GpuResourceManager.cs | ||
GraphicsConfig.cs | ||
NvGpu.cs | ||
QuadHelper.cs | ||
Ryujinx.Graphics.csproj | ||
ValueRange.cs | ||
ValueRangeSet.cs |