Ryujinx/Ryujinx.Graphics.OpenGL/Converters/AddressModeConverter.cs
2020-01-09 02:13:00 +01:00

27 lines
1.2 KiB
C#

using OpenTK.Graphics.OpenGL;
using Ryujinx.Graphics.GAL.Sampler;
using System;
namespace Ryujinx.Graphics.OpenGL
{
static class AddressModeConverter
{
public static TextureWrapMode Convert(this AddressMode mode)
{
switch (mode)
{
case AddressMode.Clamp : return TextureWrapMode.Clamp;
case AddressMode.Repeat : return TextureWrapMode.Repeat;
case AddressMode.MirrorClamp : return (TextureWrapMode)ExtTextureMirrorClamp.MirrorClampExt;
case AddressMode.MirrorClampToEdge : return (TextureWrapMode)ExtTextureMirrorClamp.MirrorClampToEdgeExt;
case AddressMode.MirrorClampToBorder : return (TextureWrapMode)ExtTextureMirrorClamp.MirrorClampToBorderExt;
case AddressMode.ClampToBorder : return TextureWrapMode.ClampToBorder;
case AddressMode.MirroredRepeat : return TextureWrapMode.MirroredRepeat;
case AddressMode.ClampToEdge : return TextureWrapMode.ClampToEdge;
}
throw new ArgumentException($"Invalid address mode \"{mode}\".");
}
}
}