Ryujinx/Ryujinx.HLE/HOS/Applets/SoftwareKeyboard/SoftwareKeyboardInitialize.cs
Caian Benedicto e57b140429
Add support for inline software keyboard (#1868)
* Add background mode configuration to SoftwareKeyboardApplet

* Add placeholder text generator for Software Keyboard in background mode

* Add stub for GetIndirectLayerImageMap

* Fix default state of DecidedCancel response

* Add GUI text input to Software Keyboard in background mode

* Fix graphical glitch when Inline Software Keyboard appears

* Improve readability of InlineResponses class

* Improve code styling and fix compiler warnings

* Replace ServiceDisplay log class by ServiceVi

* Replace static readonly by const

* Add proper finalization to the keyboard applet in inline mode

* Rename constants to start with uppercase

* Fix inline keyboard not working with some games

* Improve code readability

* Fix code styling
2021-01-11 19:27:55 +01:00

18 lines
485 B
C#

using System.Runtime.InteropServices;
namespace Ryujinx.HLE.HOS.Applets.SoftwareKeyboard
{
/// <summary>
/// A structure that indicates the initialization the inline software keyboard.
/// </summary>
[StructLayout(LayoutKind.Sequential, CharSet = CharSet.Unicode)]
struct SoftwareKeyboardInitialize
{
public uint Unknown;
public byte LibMode;
public byte FivePlus;
public byte Padding1;
public byte Padding2;
}
}