Ryujinx/src/Ryujinx.HLE/UI/RenderingSurfaceInfo.cs
Isaac Marovitz f06d22d6f0
Infra: Capitalisation Consistency (#6296)
* Rename Ryujinx.UI.Common

* Rename Ryujinx.UI.LocaleGenerator

* Update in Files

AboutWindow

* Configuration State

* Rename projects

* Ryujinx/UI

* Fix build

* Main remaining inconsistencies

* HLE.UI Namespace

* HLE.UI Files

* Namespace

* Ryujinx.UI.Common.Configuration.UI

* Ryujinx.UI.Common,Configuration.UI Files

* More instances
2024-02-11 03:09:18 +01:00

46 lines
1.3 KiB
C#

using Ryujinx.HLE.HOS.Services.SurfaceFlinger;
using System;
namespace Ryujinx.HLE.UI
{
/// <summary>
/// Information about the indirect layer that is being drawn to.
/// </summary>
class RenderingSurfaceInfo : IEquatable<RenderingSurfaceInfo>
{
public ColorFormat ColorFormat { get; }
public uint Width { get; }
public uint Height { get; }
public uint Pitch { get; }
public uint Size { get; }
public RenderingSurfaceInfo(ColorFormat colorFormat, uint width, uint height, uint pitch, uint size)
{
ColorFormat = colorFormat;
Width = width;
Height = height;
Pitch = pitch;
Size = size;
}
public bool Equals(RenderingSurfaceInfo other)
{
return ColorFormat == other.ColorFormat &&
Width == other.Width &&
Height == other.Height &&
Pitch == other.Pitch &&
Size == other.Size;
}
public override bool Equals(object obj)
{
return obj is RenderingSurfaceInfo info && Equals(info);
}
public override int GetHashCode()
{
return BitConverter.ToInt32(BitConverter.GetBytes(((ulong)ColorFormat) ^ Width ^ Height ^ Pitch ^ Size));
}
}
}