Ryujinx/Ryujinx.HLE/HOS/Services/Friend/IFriendService.cs
Thomas Guillemard 789cdba8b5 Refactor the friend namespace (#721)
* Refactor the friend namespace and UInt128

This commit also:
- Fix GetFriendsList arguments ordering.
- Add GetFriendListIds.
- Expose the permission level of the port instance.
- InvalidUUID => InvalidArgument

* friend: add all cmds as commments

* add Friend structure layout

* Rename FriendErr to FriendError

* Accurately implement INotificationService

* Fix singleton lock of NotificationEventHandler

* Address comments

* Add comments for IDaemonSuspendSessionService cmds

* Explicitly define the Charset when needed

Also make "Nickname" a string

* Address gdk's comments
2019-07-04 17:14:17 +02:00

248 lines
12 KiB
C#

using Ryujinx.Common;
using Ryujinx.Common.Logging;
using Ryujinx.HLE.HOS.Ipc;
using Ryujinx.HLE.HOS.SystemState;
using Ryujinx.HLE.Utilities;
using System.Collections.Generic;
using System.IO;
using System.Runtime.InteropServices;
using static Ryujinx.HLE.HOS.ErrorCode;
namespace Ryujinx.HLE.HOS.Services.Friend
{
class IFriendService : IpcService
{
private Dictionary<int, ServiceProcessRequest> _commands;
private FriendServicePermissionLevel _permissionLevel;
public override IReadOnlyDictionary<int, ServiceProcessRequest> Commands => _commands;
public IFriendService(FriendServicePermissionLevel permissionLevel)
{
_commands = new Dictionary<int, ServiceProcessRequest>
{
//{ 0, GetCompletionEvent },
//{ 1, Cancel },
{ 10100, GetFriendListIds },
{ 10101, GetFriendList },
//{ 10102, UpdateFriendInfo },
//{ 10110, GetFriendProfileImage },
//{ 10200, SendFriendRequestForApplication },
//{ 10211, AddFacedFriendRequestForApplication },
//{ 10400, GetBlockedUserListIds },
//{ 10500, GetProfileList },
{ 10600, DeclareOpenOnlinePlaySession },
{ 10601, DeclareCloseOnlinePlaySession },
{ 10610, UpdateUserPresence },
//{ 10700, GetPlayHistoryRegistrationKey },
//{ 10701, GetPlayHistoryRegistrationKeyWithNetworkServiceAccountId },
//{ 10702, AddPlayHistory },
//{ 11000, GetProfileImageUrl },
//{ 20100, GetFriendCount },
//{ 20101, GetNewlyFriendCount },
//{ 20102, GetFriendDetailedInfo },
//{ 20103, SyncFriendList },
//{ 20104, RequestSyncFriendList },
//{ 20110, LoadFriendSetting },
//{ 20200, GetReceivedFriendRequestCount },
//{ 20201, GetFriendRequestList },
//{ 20300, GetFriendCandidateList },
//{ 20301, GetNintendoNetworkIdInfo }, // 3.0.0+
//{ 20302, GetSnsAccountLinkage }, // 5.0.0+
//{ 20303, GetSnsAccountProfile }, // 5.0.0+
//{ 20304, GetSnsAccountFriendList }, // 5.0.0+
//{ 20400, GetBlockedUserList },
//{ 20401, SyncBlockedUserList },
//{ 20500, GetProfileExtraList },
//{ 20501, GetRelationship },
//{ 20600, GetUserPresenceView },
//{ 20700, GetPlayHistoryList },
//{ 20701, GetPlayHistoryStatistics },
//{ 20800, LoadUserSetting },
//{ 20801, SyncUserSetting },
//{ 20900, RequestListSummaryOverlayNotification },
//{ 21000, GetExternalApplicationCatalog },
//{ 30100, DropFriendNewlyFlags },
//{ 30101, DeleteFriend },
//{ 30110, DropFriendNewlyFlag },
//{ 30120, ChangeFriendFavoriteFlag },
//{ 30121, ChangeFriendOnlineNotificationFlag },
//{ 30200, SendFriendRequest },
//{ 30201, SendFriendRequestWithApplicationInfo },
//{ 30202, CancelFriendRequest },
//{ 30203, AcceptFriendRequest },
//{ 30204, RejectFriendRequest },
//{ 30205, ReadFriendRequest },
//{ 30210, GetFacedFriendRequestRegistrationKey },
//{ 30211, AddFacedFriendRequest },
//{ 30212, CancelFacedFriendRequest },
//{ 30213, GetFacedFriendRequestProfileImage },
//{ 30214, GetFacedFriendRequestProfileImageFromPath },
//{ 30215, SendFriendRequestWithExternalApplicationCatalogId },
//{ 30216, ResendFacedFriendRequest },
//{ 30217, SendFriendRequestWithNintendoNetworkIdInfo }, // 3.0.0+
//{ 30300, GetSnsAccountLinkPageUrl }, // 5.0.0+
//{ 30301, UnlinkSnsAccount }, // 5.0.0+
//{ 30400, BlockUser },
//{ 30401, BlockUserWithApplicationInfo },
//{ 30402, UnblockUser },
//{ 30500, GetProfileExtraFromFriendCode },
//{ 30700, DeletePlayHistory },
//{ 30810, ChangePresencePermission },
//{ 30811, ChangeFriendRequestReception },
//{ 30812, ChangePlayLogPermission },
//{ 30820, IssueFriendCode },
//{ 30830, ClearPlayLog },
//{ 49900, DeleteNetworkServiceAccountCache },
};
_permissionLevel = permissionLevel;
}
// nn::friends::GetFriendListIds(int offset, nn::account::Uid userUUID, nn::friends::detail::ipc::SizedFriendFilter friendFilter, ulong pidPlaceHolder, pid) -> int outCount, array<nn::account::NetworkServiceAccountId, 0xa>
public long GetFriendListIds(ServiceCtx context)
{
int offset = context.RequestData.ReadInt32();
// Padding
context.RequestData.ReadInt32();
UInt128 uuid = context.RequestData.ReadStruct<UInt128>();
FriendFilter filter = context.RequestData.ReadStruct<FriendFilter>();
// Pid placeholder
context.RequestData.ReadInt64();
if (uuid.IsNull)
{
return MakeError(ErrorModule.Friends, FriendError.InvalidArgument);
}
// There are no friends online, so we return 0 because the nn::account::NetworkServiceAccountId array is empty.
context.ResponseData.Write(0);
Logger.PrintStub(LogClass.ServiceFriend, new
{
UserId = uuid.ToString(),
offset,
filter.PresenceStatus,
filter.IsFavoriteOnly,
filter.IsSameAppPresenceOnly,
filter.IsSameAppPlayedOnly,
filter.IsArbitraryAppPlayedOnly,
filter.PresenceGroupId,
});
return 0;
}
// nn::friends::GetFriendList(int offset, nn::account::Uid userUUID, nn::friends::detail::ipc::SizedFriendFilter friendFilter, ulong pidPlaceHolder, pid) -> int outCount, array<nn::friends::detail::FriendImpl, 0x6>
public long GetFriendList(ServiceCtx context)
{
int offset = context.RequestData.ReadInt32();
// Padding
context.RequestData.ReadInt32();
UInt128 uuid = context.RequestData.ReadStruct<UInt128>();
FriendFilter filter = context.RequestData.ReadStruct<FriendFilter>();
// Pid placeholder
context.RequestData.ReadInt64();
if (uuid.IsNull)
{
return MakeError(ErrorModule.Friends, FriendError.InvalidArgument);
}
// There are no friends online, so we return 0 because the nn::account::NetworkServiceAccountId array is empty.
context.ResponseData.Write(0);
Logger.PrintStub(LogClass.ServiceFriend, new {
UserId = uuid.ToString(),
offset,
filter.PresenceStatus,
filter.IsFavoriteOnly,
filter.IsSameAppPresenceOnly,
filter.IsSameAppPlayedOnly,
filter.IsArbitraryAppPlayedOnly,
filter.PresenceGroupId,
});
return 0;
}
// nn::friends::DeclareOpenOnlinePlaySession(nn::account::Uid)
public long DeclareOpenOnlinePlaySession(ServiceCtx context)
{
UInt128 uuid = context.RequestData.ReadStruct<UInt128>();
if (uuid.IsNull)
{
return MakeError(ErrorModule.Friends, FriendError.InvalidArgument);
}
if (context.Device.System.State.Account.TryGetUser(uuid, out UserProfile profile))
{
profile.OnlinePlayState = AccountState.Open;
}
Logger.PrintStub(LogClass.ServiceFriend, new { UserId = uuid.ToString(), profile.OnlinePlayState });
return 0;
}
// nn::friends::DeclareCloseOnlinePlaySession(nn::account::Uid)
public long DeclareCloseOnlinePlaySession(ServiceCtx context)
{
UInt128 uuid = context.RequestData.ReadStruct<UInt128>();
if (uuid.IsNull)
{
return MakeError(ErrorModule.Friends, FriendError.InvalidArgument);
}
if (context.Device.System.State.Account.TryGetUser(uuid, out UserProfile profile))
{
profile.OnlinePlayState = AccountState.Closed;
}
Logger.PrintStub(LogClass.ServiceFriend, new { UserId = uuid.ToString(), profile.OnlinePlayState });
return 0;
}
// nn::friends::UpdateUserPresence(nn::account::Uid, u64, pid, buffer<nn::friends::detail::UserPresenceImpl, 0x19>)
public long UpdateUserPresence(ServiceCtx context)
{
UInt128 uuid = context.RequestData.ReadStruct<UInt128>();
// Pid placeholder
context.RequestData.ReadInt64();
long position = context.Request.PtrBuff[0].Position;
long size = context.Request.PtrBuff[0].Size;
byte[] bufferContent = context.Memory.ReadBytes(position, size);
if (uuid.IsNull)
{
return MakeError(ErrorModule.Friends, FriendError.InvalidArgument);
}
int elementCount = bufferContent.Length / Marshal.SizeOf<UserPresence>();
using (BinaryReader bufferReader = new BinaryReader(new MemoryStream(bufferContent)))
{
UserPresence[] userPresenceInputArray = bufferReader.ReadStructArray<UserPresence>(elementCount);
Logger.PrintStub(LogClass.ServiceFriend, new { UserId = uuid.ToString(), userPresenceInputArray });
}
return 0;
}
}
}