mirror of
https://github.com/Maschell/SDL2_Playground.git
synced 2024-12-24 04:11:49 +01:00
Fix windows makefile/docker building, break cmake =(
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parent
158d97cf23
commit
8f5dcdfd35
3
.gitignore
vendored
3
.gitignore
vendored
@ -6,3 +6,6 @@ cmake/
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*.rpx
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*.exe
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build-pc-win/
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data/images/button.png.h
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data/images/button.png.o
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src/resources/filelist.h
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@ -1,14 +1,14 @@
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#-------------------------------------------------------------------------------
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.SUFFIXES:
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#-------------------------------------------------------------------------------
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ifeq ($(strip $(MINGW64_PREFIX)),)
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$(error "Please set MINGW64_PREFIX in your environment. export MINGW64_PREFIX=<path to>/mingw64/bin/")
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endif
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CXX := $(MINGW64_PREFIX)g++
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C := $(MINGW64_PREFIX)gcc
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OBJCOPY := $(MINGW64_PREFIX)objcopy
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LD := $(MINGW64_PREFIX)ld
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PREFIX := $(MINGW64_PREFIX)
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ifeq ($(strip $(CONFIG_PREFIX)),)
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@ -17,7 +17,6 @@ else
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PKG-CONFIG := $(CONFIG_PREFIX)pkg-config
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endif
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#-------------------------------------------------------------------------------
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# TARGET is the name of the output
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# BUILD is the directory where object files & intermediate files will be placed
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@ -29,14 +28,20 @@ TARGET := SDL2_Playground
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BUILD := build-pc-win
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SOURCES := src \
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src/gui \
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src/fs \
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src/input \
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src/menu \
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src/resources \
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src/system \
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src/system/video \
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src/utils
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DATA := data
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DATA := data \
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data/images \
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data/sounds \
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data/fonts
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INCLUDES := source
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#-------------------------------------------------------------------------------
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# options for code generation
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#-------------------------------------------------------------------------------
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@ -57,7 +62,8 @@ ASFLAGS := -g $(ARCH)
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LDFLAGS = -g $(ARCH)
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LIBS := `$(PKG-CONFIG) --libs SDL2_mixer SDL2_ttf SDL2_image`
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ifeq ($(strip $(EXTRA_LDFLAGS)),)
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ifeq ($(strip $(EXTRA_LDFLAGS)),)
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else
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LDFLAGS += $(EXTRA_LDFLAGS)
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endif
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@ -83,6 +89,7 @@ export VPATH := $(foreach dir,$(SOURCES),$(CURDIR)/$(dir)) \
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export DEPSDIR := $(CURDIR)/$(BUILD)
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FILELIST := $(shell bash ./filelist.sh)
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CFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.c)))
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CPPFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.cpp)))
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SFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.s)))
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@ -105,7 +112,6 @@ endif
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export OFILES_BIN := $(addsuffix .o,$(BINFILES))
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export OFILES_SRC := $(CPPFILES:.cpp=.o) $(CFILES:.c=.o) $(SFILES:.s=.o)
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export OFILES := $(OFILES_BIN) $(OFILES_SRC)
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export HFILES_BIN := $(addsuffix .h,$(subst .,_,$(BINFILES)))
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export INCLUDE := $(foreach dir,$(INCLUDES),-I$(CURDIR)/$(dir)) \
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$(foreach dir,$(LIBDIRS),-I$(dir)/include) \
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@ -140,6 +146,7 @@ DEPENDS := $(OFILES:.o=.d)
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all : $(OUTPUT).exe
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$(OUTPUT).exe : $(OFILES)
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$(OFILES_SRC) : $(HFILES_BIN)
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$(OUTPUT).exe:
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@ -150,6 +157,39 @@ $(OUTPUT).exe:
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@echo "$(notdir $<)"
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@$(CXX) -MMD -MP -MF $(DEPSDIR)/$*.d $(CXXFLAGS) -c $< -o $@ $(ERROR_FILTER)
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%.png.o %.png.h : %.png
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@echo $(notdir $<)
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@$(bin2o)
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%.jpg.o %.jpg.h : %.jpg
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@echo $(notdir $<)
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@$(bin2o)
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%.ogg.o %.ogg.h : %.ogg
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@echo $(notdir $<)
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@$(bin2o)
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%.mp3.o %.mp3.h : %.mp3
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@echo $(notdir $<)
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@$(bin2o)
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%.ttf.o %.ttf.h : %.ttf
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@echo $(notdir $<)
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@$(bin2o)
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define bin2o
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@$(LD) -r -b binary $< -o $(<F).o
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@$(OBJCOPY) $(<F).o --redefine-sym _binary_`(echo $< | tr . _| tr / _)`_start=`(echo $(<F) | tr . _)`
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@$(OBJCOPY) $(<F).o --redefine-sym _binary_`(echo $< | tr . _| tr / _)`_end=`(echo $(<F) | tr . _)`_end
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echo "#pragma once \n\
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#include <stddef.h> \n\
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#include <stdint.h> \n\
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\n\
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extern const uint8_t `(echo $(<F) | tr . _)`[]; \n\
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extern const uint8_t `(echo $(<F) | tr . _)`_end[]; \n\
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static const size_t `(echo $(<F) | tr . _)`_size=`(stat -c %s $<)`;" > `(echo $(<F) | tr . _)`.h
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endef
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-include $(DEPENDS)
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#-------------------------------------------------------------------------------
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18
filelist.sh
18
filelist.sh
@ -44,7 +44,7 @@ cat <<EOF > $outFile
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#include "Resources.h"
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#ifdef __WIIU__
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EOF
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for i in ${files[@]}
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@ -69,22 +69,6 @@ done
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echo -e '\t{NULL, NULL, 0, NULL, 0}' >> $outFile
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echo '};' >> $outFile
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echo '' >> $outFile
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echo '#else' >> $outFile
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echo 'static RecourceFile RecourceList[] =' >> $outFile
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echo '{' >> $outFile
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for i in ${files[@]}
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do
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filename=${i%.*}
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extension=${i##*.}
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echo -e '\t{"'$i'", NULL, NULL, NULL, 0},' >> $outFile
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done
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echo -e '\t{NULL, NULL, 0, NULL, 0}' >> $outFile
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echo '};' >> $outFile
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echo '' >> $outFile
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echo '#endif' >> $outFile
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echo '#endif' >> $outFile
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@ -1,16 +1,15 @@
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#include <malloc.h>
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#include <cstring>
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#include <cstdio>
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#include <unistd.h>
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#include <fcntl.h>
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#include "FSUtils.h"
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#include "CFile.hpp"
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#include <sys/stat.h>
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#ifdef WIN32
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#include "../utils/dirent.h"
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#endif
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int32_t FSUtils::LoadFileToMem(const char *filepath, uint8_t **inbuffer, uint32_t *size) {
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//! always initialze input
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*inbuffer = nullptr;
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@ -30,6 +30,10 @@
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#include "sigslot.h"
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#include "../system/video/Renderer.h"
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#ifndef M_PI
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#define M_PI 3.14159265358979323846
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#endif
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enum {
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EFFECT_NONE = 0x00,
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EFFECT_SLIDE_TOP = 0x01,
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@ -15,8 +15,6 @@
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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****************************************************************************/
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#include "GuiFrame.h"
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#include "../system/video/Renderer.h"
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#include "../utils/logger.h"
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GuiFrame::GuiFrame(GuiFrame *p) {
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parent = p;
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@ -52,7 +50,6 @@ void GuiFrame::append(GuiElement *e) {
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if (e == nullptr) {
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return;
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}
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DEBUG_FUNCTION_LINE("append %08X", e);
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remove(e);
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mutex.lock();
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@ -1,40 +0,0 @@
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/****************************************************************************
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* Resource files.
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* This file is generated automatically.
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* Includes 4 files.
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*
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* NOTE:
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* Any manual modification of this file will be overwriten by the generation.
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****************************************************************************/
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#ifndef _FILELIST_H_
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#define _FILELIST_H_
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#include "Resources.h"
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#ifdef __WIIU__
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#include "bgMusic_ogg.h"
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#include "button_png.h"
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#include "button_click_mp3.h"
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#include "FreeSans_ttf.h"
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static RecourceFile RecourceList[] =
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{
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{"bgMusic.ogg", bgMusic_ogg, bgMusic_ogg_size, NULL, 0},
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{"button.png", button_png, button_png_size, NULL, 0},
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{"button_click.mp3", button_click_mp3, button_click_mp3_size, NULL, 0},
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{"FreeSans.ttf", FreeSans_ttf, FreeSans_ttf_size, NULL, 0},
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{NULL, NULL, 0, NULL, 0}
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};
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#else
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static RecourceFile RecourceList[] =
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{
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{"bgMusic.ogg", NULL, 0, NULL, 0},
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{"button.png", NULL, 0, NULL, 0},
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{"button_click.mp3", nullptr, 0, NULL, 0},
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{"FreeSans.ttf", NULL, 0, NULL, 0},
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{NULL, NULL, 0, NULL, 0}
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};
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#endif
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#endif
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