#------------------------------------------------------------------------------- .SUFFIXES: #------------------------------------------------------------------------------- ifeq ($(strip $(MINGW64_PREFIX)),) $(error "Please set MINGW64_PREFIX in your environment. export MINGW64_PREFIX=/mingw64/bin/") endif CXX := $(MINGW64_PREFIX)g++ C := $(MINGW64_PREFIX)gcc OBJCOPY := $(MINGW64_PREFIX)objcopy LD := $(MINGW64_PREFIX)ld PREFIX := $(MINGW64_PREFIX) ifeq ($(strip $(CONFIG_PREFIX)),) PKG-CONFIG := $(PREFIX)pkg-config else PKG-CONFIG := $(CONFIG_PREFIX)pkg-config endif #------------------------------------------------------------------------------- # TARGET is the name of the output # BUILD is the directory where object files & intermediate files will be placed # SOURCES is a list of directories containing source code # DATA is a list of directories containing data files # INCLUDES is a list of directories containing header files #------------------------------------------------------------------------------- TARGET := SDL2_Playground BUILD := build-pc-win SOURCES := src \ src/gui \ src/fs \ src/input \ src/menu \ src/resources \ src/system \ src/system/video \ src/utils DATA := data \ data/images \ data/sounds \ data/fonts INCLUDES := source #------------------------------------------------------------------------------- # options for code generation #------------------------------------------------------------------------------- CFLAGS := -g -Wall -O2 -ffunction-sections `$(PKG-CONFIG) --cflags SDL2_mixer SDL2_ttf SDL2_image` \ $(MACHDEP) CFLAGS += $(INCLUDE) ifeq ($(strip $(EXTRA_CFLAGS)),) else CFLAGS += $(EXTRA_CFLAGS) endif CXXFLAGS := $(CFLAGS) -std=c++17 ASFLAGS := -g $(ARCH) LDFLAGS = -g $(ARCH) LIBS := `$(PKG-CONFIG) --libs SDL2_mixer SDL2_ttf SDL2_image` ifeq ($(strip $(EXTRA_LDFLAGS)),) else LDFLAGS += $(EXTRA_LDFLAGS) endif #------------------------------------------------------------------------------- # list of directories containing libraries, this must be the top level # containing include and lib #------------------------------------------------------------------------------- LIBDIRS := #------------------------------------------------------------------------------- # no real need to edit anything past this point unless you need to add additional # rules for different file extensions #------------------------------------------------------------------------------- ifneq ($(BUILD),$(notdir $(CURDIR))) #------------------------------------------------------------------------------- export OUTPUT := $(CURDIR)/$(TARGET) export TOPDIR := $(CURDIR) export VPATH := $(foreach dir,$(SOURCES),$(CURDIR)/$(dir)) \ $(foreach dir,$(DATA),$(CURDIR)/$(dir)) export DEPSDIR := $(CURDIR)/$(BUILD) FILELIST := $(shell bash ./filelist.sh) CFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.c))) CPPFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.cpp))) SFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.s))) BINFILES := $(foreach dir,$(DATA),$(notdir $(wildcard $(dir)/*.*))) #------------------------------------------------------------------------------- # use CXX for linking C++ projects, CC for standard C #------------------------------------------------------------------------------- ifeq ($(strip $(CPPFILES)),) #------------------------------------------------------------------------------- export LD := $(CC) #------------------------------------------------------------------------------- else #------------------------------------------------------------------------------- export LD := $(CXX) #------------------------------------------------------------------------------- endif #------------------------------------------------------------------------------- export OFILES_BIN := $(addsuffix .o,$(BINFILES)) export OFILES_SRC := $(CPPFILES:.cpp=.o) $(CFILES:.c=.o) $(SFILES:.s=.o) export OFILES := $(OFILES_BIN) $(OFILES_SRC) export INCLUDE := $(foreach dir,$(INCLUDES),-I$(CURDIR)/$(dir)) \ $(foreach dir,$(LIBDIRS),-I$(dir)/include) \ -I$(CURDIR)/$(BUILD) export LIBPATHS := $(foreach dir,$(LIBDIRS),-L$(dir)/lib) .PHONY: $(BUILD) clean all #------------------------------------------------------------------------------- all: $(BUILD) $(BUILD): @[ -d $@ ] || mkdir -p $@ @$(MAKE) --no-print-directory -C $(BUILD) -f $(CURDIR)/Makefile.pc-win #------------------------------------------------------------------------------- clean: @echo clean ... @rm -fr $(BUILD) $(TARGET).exe #------------------------------------------------------------------------------- else .PHONY: all DEPENDS := $(OFILES:.o=.d) #------------------------------------------------------------------------------- # main targets #------------------------------------------------------------------------------- all : $(OUTPUT).exe $(OUTPUT).exe : $(OFILES) $(OFILES_SRC) : $(HFILES_BIN) $(OUTPUT).exe: @echo linking ... $(notdir $@) @$(CXX) $(LDFLAGS) $(OFILES) $(LIBPATHS) $(LIBS) -o $@ $(ERROR_FILTER) %.o: %.cpp @echo "$(notdir $<)" @$(CXX) -MMD -MP -MF $(DEPSDIR)/$*.d $(CXXFLAGS) -c $< -o $@ $(ERROR_FILTER) %.png.o %.png.h : %.png @echo $(notdir $<) @$(bin2o) %.jpg.o %.jpg.h : %.jpg @echo $(notdir $<) @$(bin2o) %.ogg.o %.ogg.h : %.ogg @echo $(notdir $<) @$(bin2o) %.mp3.o %.mp3.h : %.mp3 @echo $(notdir $<) @$(bin2o) %.ttf.o %.ttf.h : %.ttf @echo $(notdir $<) @$(bin2o) define bin2o @$(LD) -r -b binary $< -o $( \n\ #include \n\ \n\ extern const uint8_t `(echo $( `(echo $(