cmake_minimum_required(VERSION 3.17) project(SDL2_Playground) set(CMAKE_CXX_STANDARD 20) add_executable(${PROJECT_NAME} src/main.cpp src/gui/GuiElement.h src/gui/GuiFrame.cpp src/gui/GuiFrame.h src/gui/GuiImage.cpp src/gui/GuiImage.h src/gui/sigslot.h src/CVideo.cpp src/CVideo.h src/gui/GuiElement.cpp src/gui/GuiText.cpp src/gui/GuiText.h src/gui/GuiSound.cpp src/gui/GuiSound.h src/gui/GuiTrigger.cpp src/gui/GuiTrigger.h src/gui/GuiController.h src/gui/GuiButton.cpp src/gui/GuiButton.h src/gui/SDLController.h src/MainWindow.cpp src/MainWindow.h src/gui/SDLControllerJoystick.h src/gui/SDLControllerMouse.h src/gui/SDLControllerWiiUGamepad.h src/gui/SDLControllerWiiUProContoller.h ) list(APPEND CMAKE_MODULE_PATH ${CMAKE_CURRENT_SOURCE_DIR}/cmake/sdl2) find_package(SDL2 REQUIRED) find_package(SDL2_image REQUIRED) find_package(SDL2_ttf REQUIRED) find_package(SDL2_mixer REQUIRED) target_link_libraries(${PROJECT_NAME} SDL2::Main SDL2::Image SDL2::TTF SDL2::Mixer)