/**************************************************************************** * Copyright (C) 2015 Dimok * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . ****************************************************************************/ #pragma once #include #include "GuiTrigger.h" class GuiController { public: //!Constructor GuiController(int32_t channel) : chan(channel) { memset(&lastData, 0, sizeof(lastData)); memset(&data, 0, sizeof(data)); switch (chan) { default: case GuiTrigger::CHANNEL_1: chanIdx = 0; break; case GuiTrigger::CHANNEL_2: chanIdx = 1; break; case GuiTrigger::CHANNEL_3: chanIdx = 2; break; case GuiTrigger::CHANNEL_4: chanIdx = 3; break; case GuiTrigger::CHANNEL_5: chanIdx = 4; break; } } //!Destructor virtual ~GuiController() {} typedef struct { uint32_t buttons_h; uint32_t buttons_d; uint32_t buttons_r; bool validPointer; bool touched; float pointerAngle; int32_t x; int32_t y; } PadData; int32_t chan; int32_t chanIdx; PadData data; PadData lastData; };