SDL2_Playground/src/gui/GuiImage.h

43 lines
1.3 KiB
C++

/****************************************************************************
* Copyright (C) 2015 Dimok
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
****************************************************************************/
#pragma once
#include <SDL2/SDL_render.h>
#include "GuiElement.h"
#include "glm/glm.hpp"
//!Display, manage, and manipulate images in the GUI
class GuiImage : public GuiElement {
public:
//!\overload
//!\param img Pointer to GuiImageData element
GuiImage(const std::string &path);
//!Destructor
virtual ~GuiImage();
//!Constantly called to draw the image
void draw(CVideo *pVideo);
protected:
SDL_Surface *imgSurface = nullptr;
SDL_Texture *texture = nullptr;
virtual void process();
};