SDL2_Playground/src/gui/GuiText.h

41 lines
1.3 KiB
C++

/****************************************************************************
* Copyright (C) 2015 Dimok
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
****************************************************************************/
#pragma once
#include "GuiElement.h"
#include <mutex>
#include <glm/vec4.hpp>
#include <SDL2/SDL_ttf.h>
//!Display, manage, and manipulate text in the GUI
class GuiText : public GuiElement {
public:
//!\param t Text
//!\param s Font size
//!\param c Font color
GuiText(const std::string &t, int32_t s, SDL_Color c, TTF_Font *gFont);
virtual ~GuiText();
virtual void draw(CVideo *pVideo);
protected:
SDL_Surface *textSurface = nullptr;
SDL_Texture *textTexture = nullptr;
};