mirror of
https://github.com/Maschell/SDL2_Playground.git
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1.4 KiB
1.4 KiB
Building
Windows binaries
Windows with devkitPros version of msys2
Setup mingw:
- Add the mingw64 repository to
/etc/pacman.conf
.
[mingw64]
Server = https://repo.msys2.org/mingw/x86_64
- Install packages (List taken from here)
pacman -Syu
pacman -S git mingw-w64-x86_64-toolchain mingw64/mingw-w64-x86_64-SDL2 mingw64/mingw-w64-x86_64-SDL2_mixer mingw64/mingw-w64-x86_64-SDL2_image mingw64/mingw-w64-x86_64-SDL2_ttf mingw64/mingw-w64-x86_64-SDL2_net mingw64/mingw-w64-x86_64-cmake make
-
Set the environment variable
MINGW64_PREFIX
toC:/devkitPro/msys2/mingw64/bin/
-
Build!
make -f .\Makefile.pc-win
Windows with docker
docker build . -f .\Dockerfile.pc-win -t sdl2_playground-builder-pc-win
docker run -it --rm -v ${PWD}:/project sdl2_playground-builder-pc-win make -f .\Makefile.pc-win -j16
Wii U binaries
With docker
docker build . -f .\Dockerfile.wiiu -t sdl2_playground-builder-wiiu
docker run -it --rm -v ${PWD}:/project sdl2_playground-builder-wiiu make -f .\Makefile.wiiu -j16
With local installation
Install the following packages via devkitPros pacman:
(dkp)pacman -S devkitPPC wut-tools wut wiiu-portlibs wiiu-sdl2-libs
Build via:
make -f Makefile.wiiu