23 lines
527 B
C++
23 lines
527 B
C++
#pragma once
|
|
#include <SDL2/SDL_render.h>
|
|
#include "GuiElement.h"
|
|
|
|
class GuiTexture : public GuiElement {
|
|
public:
|
|
explicit GuiTexture(const std::string &path);
|
|
explicit GuiTexture(SDL_Texture * texture);
|
|
explicit GuiTexture(SDL_Surface *pSurface);
|
|
|
|
//!Destructor
|
|
~GuiTexture() override;
|
|
|
|
//!Constantly called to draw the image
|
|
void draw(Renderer *pVideo) override;
|
|
|
|
int setBlendMode(SDL_BlendMode blendMode);
|
|
|
|
protected:
|
|
SDL_Surface *imgSurface = nullptr;
|
|
SDL_Texture *texture = nullptr;
|
|
};
|