ScreenshotWUPS/src/retain_vars.cpp

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#include "retain_vars.hpp"
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#include <string>
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GX2SurfaceFormat gTVSurfaceFormat = GX2_SURFACE_FORMAT_UNORM_R8_G8_B8_A8;
GX2SurfaceFormat gDRCSurfaceFormat = GX2_SURFACE_FORMAT_UNORM_R8_G8_B8_A8;
ImageSourceEnum gImageSource = IMAGE_SOURCE_TV_AND_DRC;
bool gEnabled = true;
uint32_t gButtonCombo = 0;
int32_t gQuality = 90;
ImageOutputFormatEnum gOutputFormat = IMAGE_OUTPUT_FORMAT_JPEG;
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std::string gShortNameEn;
ScreenshotState gTakeScreenshotTV = SCREENSHOT_STATE_READY;
ScreenshotState gTakeScreenshotDRC = SCREENSHOT_STATE_READY;
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bool gReservedBitUsage = true;
bool gInProgressNotificationDisplayedDRC = false;
bool gInProgressNotificationDisplayedTV = false;
bool gNotAvailableNotificationDisplayed = false;
NMColor COLOR_RED = {237, 28, 36, 255};
int32_t gThreadPriorityIncrease = 1;
bool gBlockDRCScreenshots = false;
bool gBlockScreenshots = false;
bool gInitNotificationModule = false;
bool gCheckIfScreenRendered = false;
uint32_t gReadySinceFramesTV = 0;
uint32_t gReadySinceFramesDRC = 0;