mirror of
https://github.com/wiiu-env/ScreenshotWUPS.git
synced 2024-11-25 15:26:53 +01:00
Abort taking a screenshot if the target doesn't get rendered
This commit is contained in:
parent
c0a2308edb
commit
41cc46ca0e
@ -46,7 +46,8 @@ void RequestScreenshot() {
|
|||||||
if (gImageSource == IMAGE_SOURCE_TV_AND_DRC || gImageSource == IMAGE_SOURCE_TV) {
|
if (gImageSource == IMAGE_SOURCE_TV_AND_DRC || gImageSource == IMAGE_SOURCE_TV) {
|
||||||
if (gTakeScreenshotTV == SCREENSHOT_STATE_READY) {
|
if (gTakeScreenshotTV == SCREENSHOT_STATE_READY) {
|
||||||
DEBUG_FUNCTION_LINE("Requested screenshot for TV!");
|
DEBUG_FUNCTION_LINE("Requested screenshot for TV!");
|
||||||
gTakeScreenshotTV = SCREENSHOT_STATE_REQUESTED;
|
gTakeScreenshotTV = SCREENSHOT_STATE_REQUESTED;
|
||||||
|
gReadySinceFramesTV = 0;
|
||||||
} else if (!gInProgressNotificationDisplayedTV) {
|
} else if (!gInProgressNotificationDisplayedTV) {
|
||||||
if ((err = NotificationModule_AddErrorNotificationWithCallback("Screenshot of the TV already in progress.",
|
if ((err = NotificationModule_AddErrorNotificationWithCallback("Screenshot of the TV already in progress.",
|
||||||
AlreadyInProgressCallback,
|
AlreadyInProgressCallback,
|
||||||
@ -65,7 +66,8 @@ void RequestScreenshot() {
|
|||||||
}
|
}
|
||||||
if (gTakeScreenshotDRC == SCREENSHOT_STATE_READY) {
|
if (gTakeScreenshotDRC == SCREENSHOT_STATE_READY) {
|
||||||
DEBUG_FUNCTION_LINE("Requested screenshot for DRC!");
|
DEBUG_FUNCTION_LINE("Requested screenshot for DRC!");
|
||||||
gTakeScreenshotDRC = SCREENSHOT_STATE_REQUESTED;
|
gTakeScreenshotDRC = SCREENSHOT_STATE_REQUESTED;
|
||||||
|
gReadySinceFramesDRC = 0;
|
||||||
} else if (!gInProgressNotificationDisplayedDRC) {
|
} else if (!gInProgressNotificationDisplayedDRC) {
|
||||||
if ((err = NotificationModule_AddErrorNotificationWithCallback("Screenshot of the GamePad already in progress.",
|
if ((err = NotificationModule_AddErrorNotificationWithCallback("Screenshot of the GamePad already in progress.",
|
||||||
AlreadyInProgressCallback,
|
AlreadyInProgressCallback,
|
||||||
@ -149,7 +151,17 @@ DECL_FUNCTION(void, WPADRead, WPADChan chan, WPADStatusProController *data) {
|
|||||||
|
|
||||||
DECL_FUNCTION(void, GX2CopyColorBufferToScanBuffer, const GX2ColorBuffer *colorBuffer, GX2ScanTarget scan_target) {
|
DECL_FUNCTION(void, GX2CopyColorBufferToScanBuffer, const GX2ColorBuffer *colorBuffer, GX2ScanTarget scan_target) {
|
||||||
if (gEnabled) {
|
if (gEnabled) {
|
||||||
|
if (gCheckIfScreenRendered) {
|
||||||
|
if (gTakeScreenshotTV == SCREENSHOT_STATE_REQUESTED && ++gReadySinceFramesTV > 5) {
|
||||||
|
gTakeScreenshotTV = SCREENSHOT_STATE_READY;
|
||||||
|
gReadySinceFramesTV = 0;
|
||||||
|
} else if (gTakeScreenshotDRC == SCREENSHOT_STATE_REQUESTED && ++gReadySinceFramesDRC > 5) {
|
||||||
|
gTakeScreenshotDRC = SCREENSHOT_STATE_READY;
|
||||||
|
gReadySinceFramesDRC = 0;
|
||||||
|
}
|
||||||
|
}
|
||||||
if (scan_target == GX2_SCAN_TARGET_TV && colorBuffer != nullptr && gTakeScreenshotTV == SCREENSHOT_STATE_REQUESTED) {
|
if (scan_target == GX2_SCAN_TARGET_TV && colorBuffer != nullptr && gTakeScreenshotTV == SCREENSHOT_STATE_REQUESTED) {
|
||||||
|
gReadySinceFramesTV = 0;
|
||||||
DEBUG_FUNCTION_LINE("Lets take a screenshot from TV.");
|
DEBUG_FUNCTION_LINE("Lets take a screenshot from TV.");
|
||||||
if (!takeScreenshot((GX2ColorBuffer *) colorBuffer, scan_target, gTVSurfaceFormat, gOutputFormat, gQuality)) {
|
if (!takeScreenshot((GX2ColorBuffer *) colorBuffer, scan_target, gTVSurfaceFormat, gOutputFormat, gQuality)) {
|
||||||
gTakeScreenshotTV = SCREENSHOT_STATE_READY;
|
gTakeScreenshotTV = SCREENSHOT_STATE_READY;
|
||||||
@ -157,6 +169,7 @@ DECL_FUNCTION(void, GX2CopyColorBufferToScanBuffer, const GX2ColorBuffer *colorB
|
|||||||
gTakeScreenshotTV = SCREENSHOT_STATE_SAVING;
|
gTakeScreenshotTV = SCREENSHOT_STATE_SAVING;
|
||||||
}
|
}
|
||||||
} else if (scan_target == GX2_SCAN_TARGET_DRC0 && colorBuffer != nullptr && gTakeScreenshotDRC == SCREENSHOT_STATE_REQUESTED) {
|
} else if (scan_target == GX2_SCAN_TARGET_DRC0 && colorBuffer != nullptr && gTakeScreenshotDRC == SCREENSHOT_STATE_REQUESTED) {
|
||||||
|
gReadySinceFramesDRC = 0;
|
||||||
DEBUG_FUNCTION_LINE("Lets take a screenshot from DRC.");
|
DEBUG_FUNCTION_LINE("Lets take a screenshot from DRC.");
|
||||||
if (!takeScreenshot((GX2ColorBuffer *) colorBuffer, scan_target, gDRCSurfaceFormat, gOutputFormat, gQuality)) {
|
if (!takeScreenshot((GX2ColorBuffer *) colorBuffer, scan_target, gDRCSurfaceFormat, gOutputFormat, gQuality)) {
|
||||||
gTakeScreenshotDRC = SCREENSHOT_STATE_READY;
|
gTakeScreenshotDRC = SCREENSHOT_STATE_READY;
|
||||||
|
@ -27,3 +27,7 @@ bool gBlockDRCScreenshots = false;
|
|||||||
bool gBlockScreenshots = false;
|
bool gBlockScreenshots = false;
|
||||||
|
|
||||||
bool gInitNotificationModule = false;
|
bool gInitNotificationModule = false;
|
||||||
|
bool gCheckIfScreenRendered = false;
|
||||||
|
|
||||||
|
uint32_t gReadySinceFramesTV = 0;
|
||||||
|
uint32_t gReadySinceFramesDRC = 0;
|
||||||
|
@ -30,3 +30,7 @@ extern bool gBlockDRCScreenshots;
|
|||||||
extern bool gBlockScreenshots;
|
extern bool gBlockScreenshots;
|
||||||
|
|
||||||
extern bool gInitNotificationModule;
|
extern bool gInitNotificationModule;
|
||||||
|
extern bool gCheckIfScreenRendered;
|
||||||
|
|
||||||
|
extern uint32_t gReadySinceFramesTV;
|
||||||
|
extern uint32_t gReadySinceFramesDRC;
|
||||||
|
@ -139,4 +139,13 @@ void ApplyGameSpecificPatches() {
|
|||||||
} else {
|
} else {
|
||||||
gBlockScreenshots = false;
|
gBlockScreenshots = false;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
if (titleID == 0x0005000010138300L || // Donkey Kong Country Tropical Freeze EUR
|
||||||
|
titleID == 0x0005000010144800L || // Donkey Kong Country Tropical Freeze JPN
|
||||||
|
titleID == 0x0005000010137F00L // Donkey Kong Country Tropical Freeze USA
|
||||||
|
) {
|
||||||
|
gCheckIfScreenRendered = true;
|
||||||
|
} else {
|
||||||
|
gCheckIfScreenRendered = false;
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
Loading…
Reference in New Issue
Block a user