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https://github.com/wiiu-env/ScreenshotWUPS.git
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Implement support for games that use GX2MarkScanBufferCopied
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@ -127,7 +127,42 @@ DECL_FUNCTION(void, GX2SetDRCBuffer, void *buffer, uint32_t buffer_size, uint32_
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return real_GX2SetDRCBuffer(buffer, buffer_size, drc_mode, surface_format, buffering_mode);
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}
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GX2ColorBuffer lastTVColorBuffer;
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GX2ColorBuffer lastDRCColorBuffer;
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DECL_FUNCTION(void, GX2GetCurrentScanBuffer, GX2ScanTarget scanTarget, GX2ColorBuffer *cb) {
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real_GX2GetCurrentScanBuffer(scanTarget, cb);
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if (scanTarget == GX2_SCAN_TARGET_TV) {
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memcpy(&lastTVColorBuffer, cb, sizeof(GX2ColorBuffer));
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} else {
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memcpy(&lastDRCColorBuffer, cb, sizeof(GX2ColorBuffer));
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}
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}
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DECL_FUNCTION(void, GX2MarkScanBufferCopied, GX2ScanTarget scan_target) {
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if (gEnabled) {
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if (scan_target == GX2_SCAN_TARGET_TV && gTakeScreenshotTV == SCREENSHOT_STATE_REQUESTED) {
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DEBUG_FUNCTION_LINE("Lets take a screenshot from TV.");
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if (!takeScreenshot((GX2ColorBuffer *) &lastTVColorBuffer, scan_target, gTVSurfaceFormat, gOutputFormat, gQuality)) {
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gTakeScreenshotTV = SCREENSHOT_STATE_READY;
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} else {
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gTakeScreenshotTV = SCREENSHOT_STATE_SAVING;
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}
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} else if (scan_target == GX2_SCAN_TARGET_DRC0 && gTakeScreenshotDRC == SCREENSHOT_STATE_REQUESTED) {
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DEBUG_FUNCTION_LINE("Lets take a screenshot from DRC.");
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if (!takeScreenshot((GX2ColorBuffer *) &lastDRCColorBuffer, scan_target, gDRCSurfaceFormat, gOutputFormat, gQuality)) {
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gTakeScreenshotDRC = SCREENSHOT_STATE_READY;
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} else {
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gTakeScreenshotDRC = SCREENSHOT_STATE_SAVING;
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}
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}
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}
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real_GX2MarkScanBufferCopied(scan_target);
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}
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WUPS_MUST_REPLACE(VPADRead, WUPS_LOADER_LIBRARY_VPAD, VPADRead);
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WUPS_MUST_REPLACE(GX2MarkScanBufferCopied, WUPS_LOADER_LIBRARY_GX2, GX2MarkScanBufferCopied);
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WUPS_MUST_REPLACE(GX2GetCurrentScanBuffer, WUPS_LOADER_LIBRARY_GX2, GX2GetCurrentScanBuffer);
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WUPS_MUST_REPLACE(GX2CopyColorBufferToScanBuffer, WUPS_LOADER_LIBRARY_GX2, GX2CopyColorBufferToScanBuffer);
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WUPS_MUST_REPLACE(GX2SetTVBuffer, WUPS_LOADER_LIBRARY_GX2, GX2SetTVBuffer);
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WUPS_MUST_REPLACE(GX2SetDRCBuffer, WUPS_LOADER_LIBRARY_GX2, GX2SetDRCBuffer);
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