# ScreenStreaming for the Wii U [![Build Status](https://api.travis-ci.org/Maschell/StreamingPluginWiiU.svg?branch=master)](https://travis-ci.org/Maschell/StreamingPluginWiiU) ## Still an early PROOF OF CONCEPT. DON'T EXPECT MAGIC. This is just a simple plugin that allows you to stream the content of the DRC to any browser. Currently no configuration without recompiling is supported. It streams in a resolution of 428x240 and tries to achieve 20 fps. These numbers might improve in the future. But general notes: - This is still an early PoC. - Encoding is done in software, not hardware. - It probably affects gameplay. Loading times are increased, games could lag. I wouldn't recommend you to play online. - All settings are hardcoded. In the future it will (hopefully) be possible to choose the screen to stream (TV or DRC), at which resolution and which quality. - No streaming of the home menu. - Probably unstable. - Some games might be too dark, some might be too bright, some doesn't work at all. - Currently streaming is achieved via "MJPEG via HTTP", this might change in the future to improve performance. # Usage Simply load the plugin with the plugin loader. When the system menu is loaded, you can open `http://:8080` on your browser and should see the stream. Whenever you switch the application (e.g. load a game), you need to refresh the site in your browser. Example when the IP of your Wii U is 192.168.0.44. ``` http:/192.168.0.44:8080 ``` If you don't know the IP of your Wii U, you can start for example [ftpiiu](https://github.com/dimok789/ftpiiu) which shows the IP when running. ## Wii U Plugin System This is a plugin for the [Wii U Plugin System (WUPS)](https://github.com/Maschell/WiiUPluginSystem/). To be able to use this plugin you have to place the resulting `.mod` file into the following folder: ``` sd:/wiiu/plugins ``` When the file is placed on the SDCard you can load it with [plugin loader](https://github.com/Maschell/WiiUPluginSystem/). ## Building For building you need: - [wups](https://github.com/Maschell/WiiUPluginSystem) - [dynamic_libs](https://github.com/Maschell/dynamic_libs/tree/lib) for access to the functions. - [libutils](https://github.com/Maschell/libutils) for common functions. Install them (in this order) according to their READMEs. Don't forget the dependencies of the libs itself. Other external libraries are already located in the `libs` folder. - libjpeg - [libturbojpeg](https://libjpeg-turbo.org/)