mirror of
https://github.com/Maschell/StreamingPluginWiiU.git
synced 2025-02-22 15:47:15 +01:00
97 lines
2.8 KiB
C++
97 lines
2.8 KiB
C++
/****************************************************************************
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* Copyright (C) 2018 Maschell
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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****************************************************************************/
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#include "HeartBeatServer.hpp"
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#include "MJPEGStreamServerUDP.hpp"
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#include "EncodingHelper.h"
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#include "turbojpeg.h"
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#include <malloc.h>
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#include <network/net.h>
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#include <stdio.h>
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#include <string.h>
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#include <utils/logger.h>
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#include <utils/StringTools.h>
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#include <coreinit/thread.h>
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#include <coreinit/time.h>
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HeartBeatServer * HeartBeatServer::instance = NULL;
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HeartBeatServer::HeartBeatServer(int32_t port): TCPServer(port,HeartBeatServer::getPriority()) {
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}
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HeartBeatServer::~HeartBeatServer() {
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if(mjpegStreamServer != NULL) {
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delete mjpegStreamServer;
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mjpegStreamServer = NULL;
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}
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}
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BOOL HeartBeatServer::whileLoop() {
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int32_t ret;
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int32_t clientfd = getClientFD();
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while (1) {
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if(shouldExit()) {
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break;
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}
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ret = checkbyte(clientfd);
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if (ret < 0) {
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if(socketlasterr() != 6) {
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return false;
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}
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OSSleepTicks(OSMillisecondsToTicks(1000));
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continue;
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}
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if(ret == 0x15) {
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sendbyte(clientfd,0x16);
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}
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}
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return true;
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}
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BOOL HeartBeatServer::acceptConnection() {
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int32_t clientfd = getClientFD();
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struct sockaddr_in sockaddr = getSockAddr();
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int32_t connectedIP = sockaddr.sin_addr.s_addr;
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EncodingHelper::getInstance()->setMJPEGStreamServer(NULL);
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if(mjpegStreamServer != NULL) {
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delete mjpegStreamServer;
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mjpegStreamServer = NULL;
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}
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mjpegStreamServer = MJPEGStreamServerUDP::createInstance(connectedIP, DEFAULT_UDP_CLIENT_PORT);
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EncodingHelper::getInstance()->setMJPEGStreamServer(mjpegStreamServer);
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DEBUG_FUNCTION_LINE("Handshake done! Success!\n");
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return true;
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}
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void HeartBeatServer::onConnectionClosed() {
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DEBUG_FUNCTION_LINE("disconnected\n");
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EncodingHelper::getInstance()->setMJPEGStreamServer(NULL);
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if(mjpegStreamServer != NULL) {
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delete mjpegStreamServer;
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mjpegStreamServer = NULL;
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}
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}
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