SummerCart64/sw/bootloader/Makefile

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Makefile
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N64_BINDIR = $(N64_INST)/bin
TOOLCHAIN = $(N64_BINDIR)/mips64-elf-
CC = $(TOOLCHAIN)gcc
CXX = $(TOOLCHAIN)g++
OBJCOPY = $(TOOLCHAIN)objcopy
OBJDUMP = $(TOOLCHAIN)objdump
STRIP = $(TOOLCHAIN)strip
SIZE = $(TOOLCHAIN)size
N64_ELFCOMPRESS = $(N64_BINDIR)/n64elfcompress
N64_TOOL = $(N64_BINDIR)/n64tool
PYTHON = python3
FLAGS = -march=vr4300 -mtune=vr4300 $(USER_FLAGS)
CFLAGS = -Os -Wall -ffunction-sections -fdata-sections -ffreestanding -MMD -MP
ASFLAGS = -Wa,-I$(N64_INST)/mips64-elf/lib
LDFLAGS = -lc -nostartfiles -Wl,--gc-sections
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VERSION ?=
SRC_DIR = src
ASSET_DIR = assets
BUILD_DIR = build
SRC_FILES = \
startup.S \
boot.c \
cic.c \
display.c \
error.c \
exception.c \
exception.S \
font.c \
init.c \
interrupt.c \
io.c \
main.c \
menu.c \
reboot.S \
sc64.c \
syscalls.c \
test.c \
version.c \
fatfs/diskio.c \
fatfs/ff.c \
fatfs/ffsystem.c \
fatfs/ffunicode.c
ASSET_FILES = \
sc64_logo_640_240_dimmed.png
SRCS = $(SRC_FILES) $(ASSET_FILES)
SRC_OBJS = $(patsubst %,%.o,$(SRC_FILES))
ASSET_OBJS = $(patsubst %,%.asset.o,$(basename $(ASSET_FILES)))
OBJS = $(addprefix $(BUILD_DIR)/,$(notdir $(SRC_OBJS) $(ASSET_OBJS)))
DEPS = $(OBJS:.o=.d)
VPATH = $(SRC_DIR) $(SRC_DIR)/fatfs $(ASSET_DIR)
$(@info $(shell mkdir -p ./$(BUILD_DIR) &> /dev/null))
$(BUILD_DIR)/%.S.o: %.S
$(CC) -x assembler-with-cpp $(FLAGS) $(ASFLAGS) $(CFLAGS) -c $< -o $@
$(BUILD_DIR)/%.c.o: %.c
$(CC) $(FLAGS) $(CFLAGS) -c $< -o $@
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$(BUILD_DIR)/version.c.o: version.c .FORCE
$(CC) $(FLAGS) $(CFLAGS) $(VERSION) -c $< -o $@
$(BUILD_DIR)/%.asset: $(ASSET_DIR)/%.png tools/asset_converter.py
$(PYTHON) tools/asset_converter.py $< $@ --compress
$(BUILD_DIR)/%.asset.o: $(BUILD_DIR)/%.asset $(ASSET_DIR)/assets.S
@sed -e "s,@sym@,$*,g" -e "s,@file@,$<," < $(ASSET_DIR)/assets.S | $(CC) -x assembler-with-cpp $(FLAGS) $(ASFLAGS) $(CFLAGS) -c - -o $@
$(BUILD_DIR)/bootloader.elf: $(OBJS) N64.ld
$(CXX) $(FLAGS) $(LDFLAGS) -TN64.ld $(OBJS) -o $@
@echo 'Size of modules:'
@$(SIZE) -B -d -t --common $(OBJS)
@echo 'Size of bootloader:'
@$(SIZE) -B -d $@
@$(OBJDUMP) -S $@ > $(BUILD_DIR)/bootloader.lst
$(BUILD_DIR)/bootloader.bin: $(BUILD_DIR)/bootloader.elf
@cp $< $<.stripped
@$(STRIP) -s $<.stripped
@cp $<.stripped $<.compressed
@$(N64_ELFCOMPRESS) -c 2 -o $(dir $<) $<.compressed
@$(N64_TOOL) --title "SC64 bootloader" --output $@ --align 256 $<.compressed
all: $(BUILD_DIR)/bootloader.bin
clean:
@rm -rf ./$(BUILD_DIR)/*
.FORCE:
.PHONY: .FORCE all clean print_size
-include $(DEPS)