.media | ||
fw | ||
hw | ||
sw | ||
.gitignore | ||
.gitmodules | ||
.travis.yml | ||
build_pcb.sh | ||
build_release.sh | ||
LICENSE | ||
README.md |
SummerCollection
A collection of hardware, firmware and software designs of SummerCart64 - Nintendo 64 FlashCart/DevKit.
Project parts
Firmware
Folder fw
contains firmware written in Verilog for Intel MAX10 FPGA.
Hardware
Folder hw
contains PCB design made in Autodesk Eagle.
Software
Folder sw
contains several helper programs that makes flash cart work all together, including bootloader and CIC emulation.
What works
Currently hardware implements basic functionality for playing games - ROM emulation, 4/16K EEPROM, bootloader and PC communication. You can send any ROM to the SDRAM from PC and if game doesn't check for save hardware other than EEPROM then it most likely will work. Bootloader does all the work necessary to setup the console registers for specific CIC chip that game requires.
How to build
Instructions below are mostly written for Windows users and point to Windows specific executables.
- Download latest zip files from releases tab.
- Order PCBs in your farovite company, all gerbers, bill of materials and schematics are in
SummerCart64_PCB-main-[version].zip
file. - Order all necessary components, eg. in Mouser.
- Solder all components onto the PCB.
- Connect flashcart to PC.
- Download FT_PROG from FTDI website.
- Open FT_PROG and scan for devices.
- Load
ftdi-template.xml
fromSummerCart64-main-[version].zip
located inhw
folder. - Program FTDI chip, then right click on the device and select "Cycle port"
- Download and install Arrow USB Blaster drivers from Trenz Electronic website.
- Download and install QuartusProgrammer from Intel website.
- Click on "Hardware Setup..." button and select "Arrow-USB-Blaster [ARxxxxxx]" in "Currently selected hardware", then close window.
- Click on "Auto Detect" button and select "10M08SC" option.
- Click on the newly shown row, then click on "Change File..." button and select
SummerCart64.pof
file fromSummerCart64-main-[version].zip
located infw/output_files
folder. - Select "Program/Configure" and "Verify" checkboxes.
- Click on "Start" button and wait for operation to finish.
- Download latest release of N64-UNFLoader.
- Insert flashcart in the Nintendo 64.
- Upload ROM by executing
UNFLoader -r your_rom_file.n64
- Turn on console and enjoy playing homebrew games on real hardware.
Issues
There are several issues with the project at the moment in order of importance. Keep in mind that core flashcart functionality is fully working:
- No debug interface for the N64-UNFLoader.
- No read functionality through USB interface.
- No SRAM/FlashRAM save hardware implementation.
- No SD card interface hardware implementation.
- No save write-back to SD card hardware implementation.
- No RTC hardware implementation.
What's next
Current goal is to write debug module for the N64-UNFLoader.