SysCheck-ModMii-Edition/libs/include/grrlib/GRRLIB__inline.h

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/*------------------------------------------------------------------------------
Copyright (c) 2012 The GRRLIB Team
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in
all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
THE SOFTWARE.
------------------------------------------------------------------------------*/
/**
* @file GRRLIB__inline.h
* GRRLIB inline function prototypes.
* Do not include GRRLIB__inline.h directly, include only GRRLIB.h.
*/
/**
* @addtogroup AllFunc
* @{
*/
#ifndef __GRRLIB_H__
# error Do not include GRRLIB__inline.h directly, include only GRRLIB.h
#endif
#ifndef __GRRLIB_FNINLINE_H__
#define __GRRLIB_FNINLINE_H__
//==============================================================================
// Prototypes for inlined functions
//==============================================================================
//------------------------------------------------------------------------------
// GRRLIB_clipping.h - Clipping control
INLINE void GRRLIB_ClipReset (void);
INLINE void GRRLIB_ClipDrawing (const int x, const int y,
const int width, const int height);
//------------------------------------------------------------------------------
// GRRLIB_collision.h - Collision detection
INLINE bool GRRLIB_PtInRect (const int hotx, const int hoty,
const int hotw, const int hoth,
const int wpadx, const int wpady);
INLINE bool GRRLIB_RectInRect (const int rect1x, const int rect1y,
const int rect1w, const int rect1h,
const int rect2x, const int rect2y,
const int rect2w, const int rect2h);
INLINE bool GRRLIB_RectOnRect (const int rect1x, const int rect1y,
const int rect1w, const int rect1h,
const int rect2x, const int rect2y,
const int rect2w, const int rect2h);
//------------------------------------------------------------------------------
// GRRLIB_fbComplex.h -
INLINE void GRRLIB_NPlot (const guVector v[], const u32 color[],
const long n);
INLINE void GRRLIB_NGone (const guVector v[], const u32 color[],
const long n);
INLINE void GRRLIB_NGoneFilled (const guVector v[], const u32 color[],
const long n);
//------------------------------------------------------------------------------
// GRRLIB_fbGX.h -
INLINE void GRRLIB_GXEngine (const guVector v[], const u32 color[],
const long n, const u8 fmt);
//------------------------------------------------------------------------------
// GRRLIB_fbSimple.h -
INLINE void GRRLIB_FillScreen (const u32 color);
INLINE void GRRLIB_Plot (const f32 x, const f32 y, const u32 color);
INLINE void GRRLIB_Line (const f32 x1, const f32 y1,
const f32 x2, const f32 y2, const u32 color);
INLINE void GRRLIB_Rectangle (const f32 x, const f32 y,
const f32 width, const f32 height,
const u32 color, const bool filled);
//------------------------------------------------------------------------------
// GRRLIB_handle.h - Texture handle manipulation
INLINE void GRRLIB_SetHandle (GRRLIB_texImg *tex, const int x, const int y);
INLINE void GRRLIB_SetMidHandle (GRRLIB_texImg *tex, const bool enabled);
//------------------------------------------------------------------------------
// GRRLIB_pixel.h - Pixel manipulation
INLINE u32 GRRLIB_GetPixelFromtexImg (const int x, const int y,
const GRRLIB_texImg *tex);
INLINE void GRRLIB_SetPixelTotexImg (const int x, const int y,
GRRLIB_texImg *tex, const u32 color);
INLINE u32 GRRLIB_GetPixelFromFB (int x, int y);
INLINE void GRRLIB_SetPixelToFB (int x, int y, u32 pokeColor);
//------------------------------------------------------------------------------
// GRRLIB_settings.h - Rendering functions
INLINE void GRRLIB_SetBlend (const GRRLIB_blendMode blendmode);
INLINE GRRLIB_blendMode GRRLIB_GetBlend (void);
INLINE void GRRLIB_SetAntiAliasing (const bool aa);
INLINE bool GRRLIB_GetAntiAliasing (void);
//------------------------------------------------------------------------------
// GRRLIB_texSetup.h - Create and setup textures
INLINE GRRLIB_texImg* GRRLIB_CreateEmptyTexture (const uint w, const uint h);
INLINE void GRRLIB_ClearTex (GRRLIB_texImg* tex);
INLINE void GRRLIB_FlushTex (GRRLIB_texImg *tex);
INLINE void GRRLIB_FreeTexture (GRRLIB_texImg *tex);
//==============================================================================
// Definitions of inlined functions
//==============================================================================
#include <grrlib/GRRLIB_clipping.h> // Clipping control
#include <grrlib/GRRLIB_collision.h> // Collision detection
#include <grrlib/GRRLIB_fbComplex.h> // Render to framebuffer: Complex primitives
#include <grrlib/GRRLIB_fbGX.h> // Render to framebuffer: Simple GX wrapper
#include <grrlib/GRRLIB_fbSimple.h> // Render to framebuffer: Simple primitives
#include <grrlib/GRRLIB_handle.h> // Texture handle manipulation
#include <grrlib/GRRLIB_pixel.h> // Pixel manipulation
#include <grrlib/GRRLIB_settings.h> // GRRLIB Settings
#include <grrlib/GRRLIB_texSetup.h> // Setup for textures
#endif // __GRRLIB_FNINLINE_H__
/** @} */ // end of group