2013-10-12 20:38:34 +02:00
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/*-------------------------------------------------------------
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wiibasics.h -- basic Wii initialization and functions
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Copyright (C) 2008 tona
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Unless other credit specified
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This software is provided 'as-is', without any express or implied
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warranty. In no event will the authors be held liable for any
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damages arising from the use of this software.
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Permission is granted to anyone to use this software for any
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purpose, including commercial applications, and to alter it and
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redistribute it freely, subject to the following restrictions:
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1.The origin of this software must not be misrepresented; you
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must not claim that you wrote the original software. If you use
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this software in a product, an acknowledgment in the product
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documentation would be appreciated but is not required.
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2.Altered source versions must be plainly marked as such, and
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must not be misrepresented as being the original software.
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3.This notice may not be removed or altered from any source
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distribution.
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-------------------------------------------------------------*/
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#ifndef _WII_BASICS_H_
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#define _WII_BASICS_H_
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// Turn upper and lower into a full title ID
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#define TITLE_ID(x,y) (((u64)(x) << 32) | (y))
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// Get upper or lower half of a title ID
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#define TITLE_UPPER(x) ((u32)((x) >> 32))
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// Turn upper and lower into a full title ID
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#define TITLE_LOWER(x) ((u32)(x))
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2014-02-28 02:44:22 +01:00
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// be function from segher's wii.git
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2013-10-12 20:38:34 +02:00
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u64 be64(const u8 *p);
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#endif
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