Commit Graph

8 Commits

Author SHA1 Message Date
joostinonline
bfe575ca6d -Added support for Open HBC by FIX94 (title ID OHBC)
-Added Wii U Pro Controller support (untested) and modified libwupc
-Started code for vIOS check based on version/hash
-Minor clean-ups to the code for readability, primarily adding macros
2017-11-04 06:53:21 +00:00
joostinonline
961844eeb5 -Updated to a custom version of libruntimeiospatch so updating works on IOS's besides 58 (patches ported by PabloACZ)
-Updated Spanish translation (thanks NaxoR93)
2015-10-13 20:42:02 +00:00
Joostinonline
7bdf74daa6 -Added extra libraries to repository. If it works correctly, you shouldn't need to install anything besides libogc.
-Changed delay between messages to milliseconds.  Still need to tweak the time.
-Added HDE to the SysCheck title
-Removed reloading the runtime IOS since it's unnecessary
-Fixed Select IOS not showing up after a failed update
-A little minor cleanup

TODO: Still need to figure out why the runtime IOS/vIOS is labeled incorrectly.
2015-02-07 07:33:33 +00:00
Joostinonline
bc08e18949 -Added translations for "Homebrew Channel is not installed" message
-Improved timing between messages
-Added support for GC/Classic controllers, and multiple remotes
-Changed "HD Edition" to "HacksDen Edition"
-Minor code cleanup
2014-06-19 17:47:13 +00:00
Joostinonline
d399fb5fa1 -Got rid of the cogs, since it was never going to load smoothly and was causing too many problems
-Moved all graphics to the data folder
-Updated libruntimeiospatch to v1.6.1
2014-02-10 04:09:20 +00:00
Joostinonline
a3f9a0ef57 -Touched up cogs
-Added mutex functions, hopefully that will fix flashing issues (I really need to start testing this stuff)
-Some background optimizations and code cleanup
-Added PORTLIBS to Makefile
2013-12-02 18:08:33 +00:00
Joostinonline
50ac33664e -Added libruntimeiospatch
-Made some changes to thread.c that will hopefully fix rendering problems
-Reorganized some code
-Rewrote logfile code so it logs directly to the file (no overflows)
-Other small optimizations

This hasn't been tested, and I'm not sure if pausing and resuming DrawCogThread won't cause problems
2013-11-07 17:58:22 +00:00
Joostinonline
996014e212 First commit 2013-10-12 18:38:34 +00:00